Been using the Polycount forum for years but never registered an account, now that I'm seriously getting involved into 3D might as well have an account here. So hello Polycount!
Hi there, I've registered in order to post a few jobs on behalf of my company. We're an indie studio and we're looking for freelancers in the areas of modelling and illustration. Thank you very much.
I'm excited to be joining your community and I'm looking forward to meeting and working with many of the talented and ambitious individuals here. I'm an entrepreneur (read: graduate students making his way though the world) exploring the world possibilities of visual technology, game engines and computer generated imagery and be applied in everyday life. I'm looking forward to the work we'll be doing and I'm excited to see what the future has in store.
Hello Polycount Team!
I am new in modelling, game develop and al the stuff you show up here, I want to learn and inspire by your works.
Greetings from Mexico!
Hello guys i'm John, i'm here to present my self and get the verification for my account. I do programming (C#) and i really love videogames and....i think thats all for now.
Greetings and salutations. I'm actually a concept artist looking to improve my abilities with the use of 3D. I have no idea where to begin... but figured the best place to start would be here.
Hello and greetings to the Polycount community!
After a long time silently lurking around finally decided to register a proper account. Need to start pushing my skills and give back to the community too!
I do mostly VFX/Shaders with a heavy those of scripting and tools (Maxscript, C#, Lua) at work, videogame programming outside of work. A bit too much all over the place honestly, hopefully will find an enjoyable specialization path by interacting with all of you.
Salut a tous! Cheers from Montreal,QC. Canada.
(But I'm from Venezuela : )
Hello everyone, been lurking these forums for a while now and finally made an account! Currently studying game development at SCAD and hoping one day to become an environment artist in the gaming industry!
Hello
I started messing around in Blender with 3D modeling a few months ago, and found that I needed help all the time. It took a while to find Polycount, but when I did, I knew that it would be the best place to be. As I said, I am very noob at modeling but would love to learn more.
Replies
My name is Lucas and I am working on a 2D sidescroller in a pixel art style. Looking forward to conversing with all of you fine folks!
https://www.txturs.com!
just got into Dota2 item modelling and you have some nice threads on that here, so here I am
I'm excited to be joining your community and I'm looking forward to meeting and working with many of the talented and ambitious individuals here. I'm an entrepreneur (read: graduate students making his way though the world) exploring the world possibilities of visual technology, game engines and computer generated imagery and be applied in everyday life. I'm looking forward to the work we'll be doing and I'm excited to see what the future has in store.
Sincerely,
Matt from MyoStudios
I am new in modelling, game develop and al the stuff you show up here, I want to learn and inspire by your works.
Greetings from Mexico!
I've been meandering through your website for years and am finally activating an actual forum account.
Zark
After a long time silently lurking around finally decided to register a proper account. Need to start pushing my skills and give back to the community too!
I do mostly VFX/Shaders with a heavy those of scripting and tools (Maxscript, C#, Lua) at work, videogame programming outside of work. A bit too much all over the place honestly, hopefully will find an enjoyable specialization path by interacting with all of you.
Salut a tous! Cheers from Montreal,QC. Canada.
(But I'm from Venezuela : )
Am i supposed to reply my first post here
Am i supposed to reply my first post here i'm a new 3D artist and i'm so interessted by created items for Dota 2 workshop
I started messing around in Blender with 3D modeling a few months ago, and found that I needed help all the time. It took a while to find Polycount, but when I did, I knew that it would be the best place to be. As I said, I am very noob at modeling but would love to learn more.