i was told to that i could learn alot from this community from a youtube post on a unity or unreal engine tutorial. Im very novice to 3D art so i hope i can learn a bit here
Hey there Daerone here.
Got a bit of experience in Warcraft 3 modding, but I seek to expand my field of view. Been making custom models for Warcraft 3 for a while now, but I think bigger and more high res models could be a nice thing to try out.
I'm currently administrating a Warcraft 3 WoW model community, where we have a bunch of WoW models for Warcraft 3.
Love the work you guys've made here. Stunning work!
New guy here.
I have done mostly straight mechanical cad work.
But i really like game concept art. I like to try more organic modeling.
So, i thought this is a good place to learn
hello
im a student at the art institute of sac learning the rope of modeling for games and was told to create an account to help push myself to go further in what i do.
Hi,
Justin here Community manager from Zerply.com and also editor of industry.zerply.com
Looking to connect with artists and studios, keep my ear to the ground on industry related news and hear peoples feedback on our platform.
Always available to chat
Hi guys I'm Mickael and I finally take the decision to join the huge community of polycount ^^.
I follow this website since 2 years now and I think that now it's time to join you guys.
Actually i'm 3D artist at Goodgame studio and hoppefully the first that I've been working on was BloodBowl 2 at cyanide studio who will be released in september.
Hi all, my names Michael, im studying games design at college and Im an aspiring 3D artist. Ive been using 3ds Max for the past 6 years and looking to continue improving my skills and build up a portfolio. Hope I can get some advice and feedback here
Hello Polycount! Programmer aspiring to sharpen my modeling skills here. Just planning on lurking a while and maybe, eventually, partaking in some challenges and posting some examples of my progress. Happy to be here!
Hello all, Long time lurker, and long time hobbyist in 3D and Traditional art, with a focus on game art, and environment design. Finally going full steam back toward a career in game art.
Replies
i was told to that i could learn alot from this community from a youtube post on a unity or unreal engine tutorial. Im very novice to 3D art so i hope i can learn a bit here
I love to wear my polycount hoodie and started to do art again after a long break.
Got a bit of experience in Warcraft 3 modding, but I seek to expand my field of view. Been making custom models for Warcraft 3 for a while now, but I think bigger and more high res models could be a nice thing to try out.
I'm currently administrating a Warcraft 3 WoW model community, where we have a bunch of WoW models for Warcraft 3.
Love the work you guys've made here. Stunning work!
I have done mostly straight mechanical cad work.
But i really like game concept art. I like to try more organic modeling.
So, i thought this is a good place to learn
Just posting to get started on polycount.
Let the 3d Modeling and more begin!
I've been modelling for around 3 years and I'm specialized in low poly models!
Hope to learn more things there, as well as give my small knowledge to who need
Cheers!
im a student at the art institute of sac learning the rope of modeling for games and was told to create an account to help push myself to go further in what i do.
Justin here Community manager from Zerply.com and also editor of industry.zerply.com
Looking to connect with artists and studios, keep my ear to the ground on industry related news and hear peoples feedback on our platform.
Always available to chat
Kind regards,
Easten_Ox1985
I follow this website since 2 years now and I think that now it's time to join you guys.
Actually i'm 3D artist at Goodgame studio and hoppefully the first that I've been working on was BloodBowl 2 at cyanide studio who will be released in september.
Cheers
-Clash
Well, this is my first post, I'm here to learn everything to be a grear game artist =D