Hi there, my name is PearCoding and I'm a software developer from Germany. I normally do the technical part of Games and Engines, but also like the artist part. I don't think that I'm that talented in art, but you can ask me alot of technical questions. I do art to relax, so it is my hobby
Hey! My name is Yolanda! I am a Media Arts and Animation student who is looking for some feedback and suggestions on how to improve my portfolio. I'm looking forward to learning and growing with everyone on this site:)
I am a student currently at the Art institute and I want to be a 3d character modeler. My skills are still pretty basic but I hope I can learn all that I can before entering the industry.
I'm used to programs like ZBrush, maya, Udk, and photoshop.
Anyway, I'm new to a game content modelling. There're a lot more things I have to learn. I'm here to seek for experience and solution of a problem during my game developing.
I am Mihir Mehta, a game designer/developerdesigner (although I make artcode more than I code). I am a final year student doing BSc in Game Development and B.A. in Game Design, and I am glad to become a member of the great Polycount Forums !
Hello! We're a games developer based in Soho, London. We'd love to post relevant job vacancies (in the correct area of course!) all of which will be paid positions. Thanks!
Hello Polycount community!
I'm an amateur and I love 3D!! I'm pretty sure that in here i will improve my skills (not much so far hehe) greetings for everyone!
PD: I lost my connection while writing so maybe I post twice, so my apologies to the administrators if I wrote this post twice.
Hello.
My name is Artyom and I'm developing the game "Crossing the line" - mystical first-person shooter about a man who begins to fight with evil in order to rescue his beloved.
Would like to join this community
Replies
Greetings,
PearCoding
I am a new user to Polycount. I'm a 3D Artist and I want to improve my workflow and quality.
I'm looking forward to being a part of the Polycount community. I hope to get to know many of you and get great feedback.
Please feel free to contact me any time.
Many thanks for having me.
It's about time to get down to the professional stuff isn't it. Glad to be apart of a talented community!
I am a 3D and texture artist. I hope to become a part of this community, provide lots of feedback, and get a lot in return.
Thank you for having me!
PS: Apologies to the admins if this post is displayed twice. I don't think my first post went through. O.o'
I am a student currently at the Art institute and I want to be a 3d character modeler. My skills are still pretty basic but I hope I can learn all that I can before entering the industry.
I'm used to programs like ZBrush, maya, Udk, and photoshop.
I'm glad to be a part of this community.
Anyway, I'm new to a game content modelling. There're a lot more things I have to learn. I'm here to seek for experience and solution of a problem during my game developing.
Wish you would help me in the future. Thx a lot.
I am Mihir Mehta, a game designer/developerdesigner (although I make artcode more than I code). I am a final year student doing BSc in Game Development and B.A. in Game Design, and I am glad to become a member of the great Polycount Forums !
I'm an amateur and I love 3D!! I'm pretty sure that in here i will improve my skills (not much so far hehe) greetings for everyone!
PD: I lost my connection while writing so maybe I post twice, so my apologies to the administrators if I wrote this post twice.
We are from Torch Games. A new Indie Game Studio.
We are currently looking for 3D artists who want help/work with us.
Thank you
Anyway i must say Hello: "Hello!!!!"
Although i don't have any 3D or 2D skills i hope that this forum would teach me, and teach me allot
A shoutout from South Africa!!
My name is Artyom and I'm developing the game "Crossing the line" - mystical first-person shooter about a man who begins to fight with evil in order to rescue his beloved.
Would like to join this community
Thanks Brian Paszko