I used to be a 3d modeller around 7 years ago, but have chosen to be a programmer due to lack of creativity. Now I'd like to still do some modelling again, as a hobby mostly. Therefore I'm here.
Howdy Fellow Polycounters. David here.
Decided to join and share my work and improve it through the forums and help others super stoked to see what everyone is working on.
Greetings, My name; so far as you are concerned; is ServusDei. I am the lead developer of an indie team that is creating an open world rpg called "Caecus". We are in early development (more details can be found on darkcreations.org) and I have joined the polycount forums in the hopes of improving my skills in both modelling, and udk
Hello Polycount!
I'm a student, currently writing my thesis on physically based shading and observation of physical material properties. I'm already working as a 3d artist at a company called Animech Technologies. I have been a frequent visitor here, but never got around to making an account, but now it is done!
I am new to Polycount. I am currently going to school for my bachelors in Game Design. Always looking for new resources to help me along the way and heard good stuff about the site.
I'm graduating this quarter from my Media Arts & Animation program (want to focus on concept art; characters, environments, etc), and would love to receive feedback from this community on my work.
Hello everyone!
I'm a concept artist and illustrator from Portugal and I want to share my work here in Polycount and hopefully improve my skills! Cheers
I'm Mark and with my team and my company we're starting new exciting project based on Starcraft and we're looking for ppl to help!
Writing here for activation so I can post more information about project!
Cheers!
Replies
I'm James and I'm a student studying Game Art at De Montfort University in the UK, currently working through my first year.
I look forward to interacting with the community here. ^^
I used to be a 3d modeller around 7 years ago, but have chosen to be a programmer due to lack of creativity. Now I'd like to still do some modelling again, as a hobby mostly. Therefore I'm here.
Decided to join and share my work and improve it through the forums and help others super stoked to see what everyone is working on.
Looking to learn more about game development. Thanks.
I'm a college student studying game art hoping to become an environmental artist.
I am a Game Art student, should be finishing up this summer. Looking forward to seeing everyone's stuff.
I`m a freelance artist
nice to meet ya!
I'm a student, currently writing my thesis on physically based shading and observation of physical material properties. I'm already working as a 3d artist at a company called Animech Technologies. I have been a frequent visitor here, but never got around to making an account, but now it is done!
I am new to Polycount. I am currently going to school for my bachelors in Game Design. Always looking for new resources to help me along the way and heard good stuff about the site.
I'm a director + motion graphics artist based in Austin, TX. Website link: http://www.timdan.com. Moreover, I am a human being, and not a spambot. :-)
Looking forward to being a part of the community and the conversations.
Many thanks.
I'm graduating this quarter from my Media Arts & Animation program (want to focus on concept art; characters, environments, etc), and would love to receive feedback from this community on my work.
Thank you!
I'm a concept artist and illustrator from Portugal and I want to share my work here in Polycount and hopefully improve my skills! Cheers
I'm a 3D artist , I've decided to register on your forum for improve my knowledge and also share them with the community !
my name is Raffaele Grande. I am a 3D artist. I am looking forward to be part of this community!
Cheers
I'm Mark and with my team and my company we're starting new exciting project based on Starcraft and we're looking for ppl to help!
Writing here for activation so I can post more information about project!
Cheers!