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Can someone point me in the right direction?

Hi, i'm currently on my 3rd (And best attempt thus far) to learn modelling, started with Softimage a while back, failed, tried maya a while after that, also failed; Now i've moved on to 3ds Max and feel comfortable with the interface, can make basic shapes and such.

I want to learn to model to improve my level design (Source Engine), now I have learned the basics however I'm struggling to find suitable tutorials; Does anyone know of any good tutorials, something like a tutorial that covers some of the more advanced techniques (Experimented with creating objects straight from polygons and splines) to create a prop/weapon for a game, covering textures and importing into the game engine.

Thanks in advance, looks like a great community :)

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