to start getting my portfolio in better shape I am now trying to work on game assets. So I am trying to make stuff for Team Fortress 2 and hope they get submitted.
That being said I have never actually put anything in a game before or know the pipeline process of making Team Fortress Stuff.
But Here is a couple of Demoman items I made. The first based on his drinking habits and the last is a pump action grenade launcher based off the China Lake Model of Grenade Launchers.
I problem currently is I have noticed that a lot of guns in TF2 have curved down stocks to fit the characters hands. It is something I just realized, so I'm guessing I am going to have to import actual TF2 character models so I can get them to hold the guns? Or do I just run with it.
It would also be helpful for texture color schemes and whatnot when I get to that.