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Barbed Wire Baseball Bat

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interpolator
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metalliandy interpolator
I figured it was high time that I actually posted some actual art on here again, so here goes!

I have spent a few hrs over the past few days working on a barbed wire baseball bat...I have never made a weapon before, so this was pretty awesome to get cracking on. :)

WIP beauty render
Baseball_Bat_WIP_6.jpg


WIP beauty render wires
Baseball_Bat_WIP_6_Wires.jpg

Barbed wire close up
Baseball_Bat_WIP_6_Barbed_Wire.jpg

Barbed wire wires close up
Baseball_Bat_WIP_6_Barbed_Wire_Wires.jpg

Handle tape close up
Baseball_Bat_WIP_6_Tape.jpg

Handle tape wires close up
Baseball_Bat_WIP_6_Tape_Wires.jpg

Everything is being made with subd in Blender 2.58a and there isn't any sculpting yet.

For those who are interested in how I did the barbed wire, it was done by making a small section and then adding an array modifier with the Fit Type set to curve, so that the # of parts would match the length of curve. I then added a curve modifier that deformed the barbed wire along the curve.

To make the curve, I just modelled a helix, which was then scaled and arrayed vertically, which was then converted to a curve :)

Baseball_Bat_WIP_Barbed_Wire_Curve.jpg

Baseball_Bat_WIP_Modifier_Settings.jpg

Comments and critique are welcome:)

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