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Young Girl

Hello. Its been five or six years since the last time I did any sculpting/modeling. The last tool I used was Modo 101 so it feels like stepping out of a time machine.

Here is the start of my first character. I was hoping to get some initial feedback... I feel out of the loop. I was studying the Left 4 Dead 2 models and thought this would be a reasonable step up in mesh density for the following generation of game engines. That seems like a good target for a character modeling portfolio. I don't have much experience in the area. Thoughts?

20091110.jpg

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