Despite hopes to the contrary, recent reports have suggested that Unreal Engine 4 (UE4) will be unlikely for release on the upcoming Xbox 720 with the game’s publisher, Epic, revealing the latest Microsoft console is more likely to use the series’ third incarnation: EU3.
Quit ragging on the Greeks you Turk :P The Portuguese, Spanish and the Irish screwed the pooch just as bad.
So excited for E3 now. It's going to be a massive year for hardware and getting a look at the road ahead, but hopefully there's as many cool new titles announced also.
I really want to see Unreal Tournament 4 get announced. And I'd like to see Epic leave the Gears of War aesthetic behind and show us something new. If they can make a game as awesome as the original UT but as pretty as the Samaritan demo, insta-buy. :thumbup: I wonder if the samaritan demo shares anything with the next UT...
I'm sure that all of the features that were in the Samaritan demo will be in Unreal Engine 4 from day one.
That being said, I'd love to see a new franchise from Epic using the Samaritan universe and aesthetic.
Gears (as much as I adore it) is a current gen' IP, and I hope that we have something new for the future.
I'm sure that all of the features that were in the Samaritan demo will be in Unreal Engine 4 from day one.
What I meant was perhaps the Samaritan demo takes place within the same universe as the next UT. I wouldn't say so, UT is usually sci-fi that's further in the future, but ya never know.
What I meant was perhaps the Samaritan demo takes place within the same universe as the next UT. I wouldn't say so, UT is usually sci-fi that's further in the future, but ya never know.
That's impossible. Have you seen that dude's neck and thighs? UT takes place in a world in which people's necks are as thick as their thighs and their thighs are as thick as their torsos. :poly142:
That's what I'm hoping they are going to start straying away from :P That and massive armour. Let that be their distinct visual style for this generation about to pass. Show us something new Epic!
That's impossible. Have you seen that dude's neck and thighs? UT takes place in a world in which people's necks are as thick as their thighs and their thighs are as thick as their torsos. :poly142:
Although your response begs the question - is UE4 not scalable to older tech', such as the 360 and PS3 then?
I ask because UE3 is pretty universal and there are even 3rd party revisions of it to work with Wii hardware. Presumably, mobile developers would still be using UE3 for a little while as UE4 would be reserved for consoles and PC.
Although your response begs the question - is UE4 not scalable to older tech', such as the 360 and PS3 then?
I ask because UE3 is pretty universal and there are even 3rd party revisions of it to work with Wii hardware. Presumably, mobile developers would still be using UE3 for a little while as UE4 would be reserved for consoles and PC.
Using UE4 would make sense. Technology showcase on real example, for much wider public.
Depends if porting is easier or not, asset wise, most likely, but code wise, with Kismet 1.0 out of the window and UnrealScipt 1.0 too, I wouldn't be surprised if this requires some peeps doing extra work to bring it to working order to the same iteration as of the other games.
I mean last thing we need is another Sam Fisher game where you have 10 different engine version for 10 different versions of the game.
seeing the popcorn effect with the particle emitter at the end of the video. I'll wait for the full UE4 video to confirm. Maybe Epic improved the particle spawning
is UE4 not scalable to older tech', such as the 360 and PS3 then?
If it's truly dynamic-lighting only, then no, it wouldn't be very scalable to older tech. Some devs might try and make custom builds with their own light baking solutions though.
Depends if porting is easier or not, asset wise, most likely, but code wise, with Kismet 1.0 out of the window and UnrealScipt 1.0 too, I wouldn't be surprised if this requires some peeps doing extra work to bring it to working order to the same iteration as of the other games.
I mean last thing we need is another Sam Fisher game where you have 10 different engine version for 10 different versions of the game.
PC Exclusive. PC<.
Why would they port anything if they started making new game on UE4 in the first place.
They are working on UE4 for more than 5 years now. It's not something that just popup from air.
On the spike website it says it's Friday at 1am. My guess is that it'll happen today at E3, but won't go on TV until the morning, and the internet probably tomorrow.
Replies
Seriously though, looking forward to seeing more of the engine
http://www.pluggedin.co.uk/article/unreal-engine-4-debut-unlikely-on-xbox-720
On a serious note, can't wait to see the reveal at E3.
...wha...what?
third installment in the series of economic crash xD
So excited for E3 now. It's going to be a massive year for hardware and getting a look at the road ahead, but hopefully there's as many cool new titles announced also.
I really want to see Unreal Tournament 4 get announced. And I'd like to see Epic leave the Gears of War aesthetic behind and show us something new. If they can make a game as awesome as the original UT but as pretty as the Samaritan demo, insta-buy. :thumbup: I wonder if the samaritan demo shares anything with the next UT...
That being said, I'd love to see a new franchise from Epic using the Samaritan universe and aesthetic.
Gears (as much as I adore it) is a current gen' IP, and I hope that we have something new for the future.
What I meant was perhaps the Samaritan demo takes place within the same universe as the next UT. I wouldn't say so, UT is usually sci-fi that's further in the future, but ya never know.
That's impossible. Have you seen that dude's neck and thighs? UT takes place in a world in which people's necks are as thick as their thighs and their thighs are as thick as their torsos. :poly142:
hahahahahahahahahhaahahah xD
omgwtfdidijustread
Mind = blown
dafuq did i just read? do they just hire anyone to write articles for gaming newssites lately?
Do you guys reckon it'll run on UE3 or be a showcase for UE4?
(I might also add that regardless of what I said above, I'm still stoked for a new Gears game :P)
qft, But it wont have the gears 4 name, until a couple of years later when Microsoft decides its time for gears 4 5 and 6. Oh wait...
Although your response begs the question - is UE4 not scalable to older tech', such as the 360 and PS3 then?
I ask because UE3 is pretty universal and there are even 3rd party revisions of it to work with Wii hardware. Presumably, mobile developers would still be using UE3 for a little while as UE4 would be reserved for consoles and PC.
UE4 is supposed to push hardware development.
http://www.gametrailers.com/video/episode-520-gt-tv/730833
Depends if porting is easier or not, asset wise, most likely, but code wise, with Kismet 1.0 out of the window and UnrealScipt 1.0 too, I wouldn't be surprised if this requires some peeps doing extra work to bring it to working order to the same iteration as of the other games.
I mean last thing we need is another Sam Fisher game where you have 10 different engine version for 10 different versions of the game.
If it's truly dynamic-lighting only, then no, it wouldn't be very scalable to older tech. Some devs might try and make custom builds with their own light baking solutions though.
PC Exclusive. PC<.
Why would they port anything if they started making new game on UE4 in the first place.
They are working on UE4 for more than 5 years now. It's not something that just popup from air.
Particles just popping into existence, visibly - like how popcorn suddenly pops into existence from corn in a pan.
http://www.dsogaming.com/wp-content/uploads/2012/06/iAE37Xhp1j58h.gif
Here let me help you:
So where exactly is the popcorn effect? I don't see it.
thanks
maybe he meant the particles appearing and disappearing when the logo appears...
is there a link? dunn see it in gamespot or gametrailers.
On the spike website it says it's Friday at 1am. My guess is that it'll happen today at E3, but won't go on TV until the morning, and the internet probably tomorrow.