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Forza Motorsport 4

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polycounter lvl 19
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Joshua Stubbles polycounter lvl 19
Finally able to show some of the stuff I worked on for a year. I was a track lead, responsible for upgrading several ported tracks with new lighting/textures/geo (no screenshots of the updates released yet) then I moved on to creating terrain for the Alpine racing ribbon. The Enzo is shown just because it's HAWT ;) This is all 100% realtime in-game.

Not the most glamorous game to work on perhaps, but I surely loved my time working on it! When the game ships in October I'll be able to show some of the raw Zbrush and texture work I did on this.

[ame]http://www.youtube.com/watch?v=7BTo-Wzdong[/ame]

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