Team SnefGoat is back again, yay!
We will be remaking a stage from king of fighters 2003, turning it into a scifi-monastery city in the clouds, kind of! ^^
Doing some slow progress over here. Got this and another big prop underway. Still needs lots of hardsurface love before i take it into zbrush. Tralala. Anyway, a PIER!
Hmm, we have one concept, which is kinda...meh. Just to set a guide for us, then we just find some references and get to the modelling ^^ We are pretty well synched anyway ...i hope
Yeah, like... there are a few other things... Like post apocalyptic deserts... and under water castles... haha! I really can't wait for this env though, I have no doubt that the pair of you will make something incredibly badass.
Congrats on Bulletstorm btw. Played through it, loved it.
Aerial_Knight: thanks, yes, its is UDK :]
Ryswick: hmm, oh. Hmm. we will have to see if that is a problem..
kotter: fett ös! are you entering for chars? ^^
This is coming along great! Love the idea. The piers look really nice at the moment. Only thing that I think could be looked at would be the large building on the left which frames the composition. At the moment it covers up the entire screen and is perhaps making the image unbalanced, although this may change when you finish up the textures.
In any case, brilliant work so far.
Soo.. doing some zeppelin stuff. Grinding away at the basemesh, hating it right now, hmm. Silly zeppelin. Far from done with the basemesh unfortunately, but i wanna bring it into zbrush soon. Gonna be a bit tricky to get it to hold up resolutionwise, but i think i got a trick up my sleeve. I hope.
I might be in the minority on this, but the walkway and the platform just don't feel right to me. Both the materials and the transition just don't seem to mesh well with each other.
Ah Thats probably because its untextured and we havent built the transition-stairs yet :] HOPEFULLY it wont feel like that when we actually finished the assets :] *fingers crossed* There is gonna be a small stair leading down to the walkway, and the bridge/walkway is gonna be updated with textures and some model tweaks. Right now we are trying to crank out all the major pieces in a WIP-stage so we can figure the scene out before adding any polish
Replies
Congrats on Bulletstorm btw. Played through it, loved it.
Looks killer so far.
XD
What are your plans for the foreground elements?
Ryswick, i dont understand what you mean? You walk there?
Anyway, todays last update:
Nevermind xD
Anyways i love the colours you're working with.
got my eye on this one!
Aerial_Knight: thanks, yes, its is UDK :]
Ryswick: hmm, oh. Hmm. we will have to see if that is a problem..
kotter: fett ös! are you entering for chars? ^^
In any case, brilliant work so far.
is
awesome
Great work guys!
p.s hey snefer ,you zbrush these, or photoshop? love the flag prop!
Stage looks great though, keep rocking guys!
Maph: thanks, Yeah, it definately needs more work texturewise :]
Added some animated fogplanes and a mountain vista among other things
Soo.. doing some zeppelin stuff. Grinding away at the basemesh, hating it right now, hmm. Silly zeppelin. Far from done with the basemesh unfortunately, but i wanna bring it into zbrush soon. Gonna be a bit tricky to get it to hold up resolutionwise, but i think i got a trick up my sleeve. I hope.
Textures, go go go.
thanks for the comments :] I'll post another update after i get the highpoly done :]
Dloud: its thrusters