I've done it in team colored version (there is no misc team colored item but well it have cost me 13.1 second to do it so....).
So right now I'm organizing all my file to sending the stuff, then I remembered about the sandvich particles : anyone know where the texture is located? can't find it.
Ok so it seems that the sandvich fx is embed inside a pack so to do it and submit it with my item I would have to send all the pack which is a lil over abused for a color key u.u;;;... So I think I'm letting valve handle this.
Well I was thinking about it, but even if there is always some other game tribute in TF2, I don't know if it would fit well. But after watching the different styles of the tf2 update artwork/presentation/comics seems there isn't one and only way to promote stuff, so maybe i should give it a try.
This could definitely fit in game. The oven mitts allow heat resistance from pyros. Brilliant!
I don't think Pyro needs additional nerfing against the Heavy though, Heavy is already an extreme counter... the buff to Heavy's rev time made sure of this.
Please tell me this was submitted on time! I don't see any solid confirmation, and it would be horrible if this pack missed the contest for some reason.
The presentation sheet as far as I can tell, seems to be more of an optional thing :O
I couldn't find anything about it in the rules, so I assume it's just something that's neat to have the for showing off your stuff to the community in an interesting fashion
Ok I've finaly made my first post presentable even if it's really average but i didn't want to spend too much time on this (I've still have some other personal stuff to finish u.u;)
Very nice EzMeow, though I'm probably impartial due to the fact that I'm also a heavy guy who likes food, lol. Really great job with your textures as well as your models - any tips as to where to learn to texture better?
I would say a lot of observation and training, but you can find far more better texture artist around there ~ check the other section of the forum as the Pimping and Previews for inspiration and Technical Talk for trick and tips
I would say a lot of observation and training, but you can find far more better texture artist around there ~ check the other section of the forum as the Pimping and Previews for inspiration and Technical Talk for trick and tips
I've been following this submission since the beginning, and I have to say that it's probably my favorite pack! (No one else take this he wrong way, I want everyone's submissions in game. They're all excellent! This one just appeals to me greatly) I hope to see these in game!
Simmer Down Pyro - Kill a Pyro who has lit you on fire with the Kalashniglovs. Too Hot to Handle - Kill 5 Pyros with the Kalashniglovs.
Half Baked - Kill 10 Pyros with the Kalashniglovs.
Well Done - Kill an enemy Pyro with the Kalashniglov then prevent your own death from afterburn by eating the CCCP.Rotisserie Chickens - Kill 5 Pyros running away from you with Glasha.
Burnt Cookie - Put out an afterburn with the CCCP.
Less "Kill every Pyro" achievements please
Heavy is already a major counter to Pyro, I really don't want to encourage them more to solely focus on killing all Pyro players
Why do I need to?
You've come up with a fair amount of other achievements that doesn't include Pyro.
Using some of those are fine, I just think you should cut down on the ones including Pyro.
Replies
As much as I hate the idea of the Heavy slapping rather than punching, you had me completely sold the very moment I saw that crit animation :poly102:
Will he have the same crit animation in world view?
How about those kill icons? I know, look not good, just a quik sketch.
That said, those anims aren't bad, the crit is great.
btw I don't think that I'm gonna do world animation for the gloves, I've enought stuff to compile and organize (5 items resulting in compiling 9 mdl)
I think I have one that looks just like that actually...
I'm a bit sad you won't do world animations for the gloves though
So right now I'm organizing all my file to sending the stuff, then I remembered about the sandvich particles : anyone know where the texture is located? can't find it.
http://forums.tf2maps.net/archive/index.php/t-8826.html
i belive
Also... even though that picture is awsome, don't use it for your official picture xP
It's too "random" in the TF2 universe.
i'd sneak it into a promo image maybe?
Anime sorta clashes with the 50's.
Ez, that's the tastiest cookie I've ever seen.
http://www.google.com/images?hl=en&safe=off&gbv=2&tbs=isch:1&sa=1&q=1950's+cooking+ad&aq=f&aqi=&aql=&oq=&gs_rfai=
Listen to this fellow.
Amazing work.
I couldn't find anything about it in the rules, so I assume it's just something that's neat to have the for showing off your stuff to the community in an interesting fashion
Thanks mate!
Really outstanding.
Hm, I could brainstorm some fake Achievements for fun, but don't know if you would want them on here
Haha, you made me think of some:
A Dish Best Served Cold:
Kill 20 Pyros with Glasha
Bon app
Jesus that made me laught to no end.
EVEN BETTER THAN PAPA
"Must stop leetle oven! My cookies are burning!"
-Kalashniglov wearing Heavy.
Heavy is already a major counter to Pyro, I really don't want to encourage them more to solely focus on killing all Pyro players
You've come up with a fair amount of other achievements that doesn't include Pyro.
Using some of those are fine, I just think you should cut down on the ones including Pyro.
http://www.teamfortress.com/contribute/index.php
you may not win a contest but your weapons might just get ingame!