Wow man, I'm just going to agree with what everybody else here. The depth to the few images you posted is amazing. You've really got a grasp on representing form. Keep it up and post more!
Vrav, VianRepsWow, Devin Busha, Devin Busha, conte, bounchfx : thanks guys! Kinda funny, I always feel like my drawings come out flat looking, Ha, guess not... until I prove eveyone wrong with some really bad drawings!
Quick sketches before I go wash dishes (professionally):)
Interesting style. I really dig how you leave the line work in there and splash value in, around, and through it all. Really gives your sketches a lot of vitality in my opinion.
Really digging the inking studies. Specifically the crab looking guy. I can just imagine the sound they make when walking and how it'd be nerve racking in a dark fps environment. Would really be interesting to see you explore some different color choices tho, the pale texture vs the white background is a little hard on the eyes. Then again, that's just me being picky. Keep it up man!
Ha, because my workflow is silly:)but it will be combined when I make the lowpoly... im building it in a way so I can have more control over the normals when I create the maps. I didn't create layers in zbrush, for whatever reason, so I couldn't combine them easily... so I just made the two renders:)
Seems silly, I personally like to be able to see the sculpt as a whole to make sure everything is working well together and there's some continuity to the whole piece. But it makes sense to do it separate, I always mess up layers (I'll spend 20 minutes drawing on the wrong layer and can't fix it).
Really digging the blade progression man. I especially like middle skeletal design and unholy looking glow effects. Not sure about the rune design tho. Seems like it should be more intricate in comparison to the rest of the detail. Perhaps something like.. http://www.ateliers-nemesis.com/images/armes/epee/frostmourne.jpg ? Really just my opinion tho. Either way, keep at it man. You've really been cranking out some nice work since you joined.
Devin - I originally thought of the symbol as being similar to #1, like the one and only demonic soul sucking sword of the undead knight...err something. I do agree though, does feel a little weighted because of it. Ill be adding more details and a few more symbols as I progress, so we'll see what happens here:) Thanks for looking and commenting, I appreciate it!
Also, on a more general note, I have no idea why Im making this.:poly142: I need to finish my male manikin, so I can start building a character Ive been planning to make forever... oh well, practice is practice I suppose, and I need all I can get.
WIP
Just noticed, looks like i need to move my handle up a bit.
Replies
One more from today:
i like the volumetric feel on them, sweet.
now do more.
Quick sketches before I go wash dishes (professionally):)
zbrush sketch - 1hr -
i really love the samurai !
thanks for sharing and inspiration!
Mistry10, Conte - Thks!
quick test:
got a little sidetracked:poly142: Insanity
Worked on my sword too...
Awesome drawings by the way.
Also, on a more general note, I have no idea why Im making this.:poly142: I need to finish my male manikin, so I can start building a character Ive been planning to make forever... oh well, practice is practice I suppose, and I need all I can get.
WIP
Just noticed, looks like i need to move my handle up a bit.
Now it reads more hell fire, less trapped souls...
Sat down and did 4 quick figure studies. I should be doing this daily