PolyHertz said:I've been working on a de-chamfer / un-chamfer script for 3DSMax lately. I was looking around for a way to do this in Max and the only stuff I could find was one old script from a decade ago with no working links anymore, and one that's part of a larger paid for toolset (and doesn't look like it can handle chamfers that border ngons). So I just made my own.
PolyHertz said:@karnak , @WilliamVaughan , @Hellfire , @neilberard , @ObscuraThanks guys!I messed around with the dechamfer script some more and managed to make some progress towards chamfer intersection support. Only very basic intersections work right now, but it's getting there
Wow, that's so helpful. I wish that was in Maya.
Made a script for doing screen space booleans recently. It's a fun way to model, but only really works well when in an orthographic view.
Bro, I've been waiting for a spline to bool plugin for max since Lazer cut was announced, I just want it without the bloatwear.