Alright, so I'm looking to do some higher quality models for World of Warcraft. I thought that I would begin with the orc. While humans are my least favorite model in WoW, I care far more about orcs and hate their model as well.
So I modeled something in blender with Fel Orcs as a reference.
I mainly aimed to make it feel taller and more honorable. Reading the Lord of the Clans with the warcraft model in mind for orcs was such a let down. They deserve some dignity i think
I tried to keep the general posture of the warcraft orc, just change the proportions a bit. Something to note is that the legs are pretty short, and i think that feels a lot better than the current leg/torso ratio. Also chest and shoulders are obviously ridiculously big, which is how i prefer to see the orcs depicted in the warcraft universe.
Here is the model I'm trying to correct, for those not too familiar with Warcraft:
Did I stray too far from Warcraft? Is it too human? What needs to be adjusted? Thanks much for any input