so this is what happens when Twinkies die... lol i like it, i would've put more into the background like clouds ..........even though i know you want the angel to be what we concentrate on, you could have an explosion in the background and id still be fixated on the fat dude lol.
No, everybody saing that its look like prawn >______<
It is one of about 20 creatures for RTS game, he is like light armored unit, a scout or something.
The district 9 influence is just too strong. Given just the sillohuette, I would imagine that 9 out of 10 people who have seen district 9 would guess that it is the Prawn.
You can see here just how close you really are to the anatomy of the creature from District 9. You need to give it some distinguishing features or it is going to be lost among other re-creations.
conte, Thanks! it's pleasure to see your comment here So we can write in russian here? or transtirally only? )
Jakelear, thanks ill try to do my best and make him to look more unique. Actually i'm closer to vortigaunt from HL2, but you're right, thats D9 popularity's fault.
Also, I already said that i'm going to make about 20 characters in this style, from light armored to "mighty epic boss" creatures. I mean i'll try ^______^
nice! I really like the feel of the forearm, maybe you could make it slightly bigger still? would probably add a little more 'flow' to him. Oh and the legs are in kind of a weird position, why are his knees so far apart? Makes him look kindof O-legged.
Japhir, thx! sure it does, but don't matter, he's not a human heh (about legs) Stu, thanks man! ZacD, maybe adout 1500 - 2500 for each character, and 1024 textures. I know, that's a lot for RTS game, but who knows when we're going to release it
P.S. This one is 2122 tris, and still need those claws.
lmao, just had a history of new media exam that was centered around the panopticon... when i read the title of your topic i felt like "holy crap have had enough of it already at uni, now even in polycount i have to see this shit"...
and i enter your topic and see some unrelated stuff. thank god
Replies
Sandbox screengrab
Glad to show you final shots, now i'm ready for MAGIC Nextgen challenge
Screengrabs from sandbox again.
And here's one of my latest doodle, it's a speed sculpt entry, about 2 hours, totally made in Zbrush.
It is one of about 20 creatures for RTS game, he is like light armored unit, a scout or something.
ruka nra
http://conceptartworld.com/wp-content/uploads/2009/10/district_9_04.jpg
You can see here just how close you really are to the anatomy of the creature from District 9. You need to give it some distinguishing features or it is going to be lost among other re-creations.
Jakelear, thanks ill try to do my best and make him to look more unique. Actually i'm closer to vortigaunt from HL2, but you're right, thats D9 popularity's fault.
Also, I already said that i'm going to make about 20 characters in this style, from light armored to "mighty epic boss" creatures. I mean i'll try ^______^
I think that ketchup spill is a little distracting though because it's abit too red, try some colours closer to this, http://blog.newsok.com/ofinterest/files/2009/04/t-shirt-after-532x399.jpg
here's an update for the had. Going to finish highpoly today.
http://static.howstuffworks.com/gif/willow/flea-info1.gif
http://www.iwatchstuff.com/2009/09/21/district-9-warning.jpg
http://www.hearditinabar.com/wp-content/uploads/2009/08/locust1.jpg
Finish'd with highpoly and working on a lowpoly. Think going to use planes with alpha for those tiny claws, out of tris budjet allready :poly124:
Stu, thanks man!
ZacD, maybe adout 1500 - 2500 for each character, and 1024 textures. I know, that's a lot for RTS game, but who knows when we're going to release it
P.S. This one is 2122 tris, and still need those claws.
Well a goblin face, what do you think guys?
ะฏ ััะฒััะฒัั ะทะฐะฟะฐั ะฟะปะพัะธ!
and interesting dancing hippocamus concept, looks original
keep going!
vcool, wtf.
Haha, I was just reminded of the goblins from LOtR and I remember one of them saying something like that.
There is a speedsculpt, about 2 and a half hours. C&C are always welcome
I'm surprised this thread has gone thus far without a penis. Good call Sectaurs!
On that note: [URL=http:///shotgun-graphics.com/postage/AnimatedJackOff.gif]NSFW![/URL]
EDIT: the anatomy on the Venom is sick. Proportions don't feel so good though... arms too big.
and i enter your topic and see some unrelated stuff. thank god
anyway, nice work. keep it up
Cap Hotkill i'll try to make his neck glowing from the inside, like its a nuke charge in there
ToryM here you go http://www.gameartisans.org/contests/competitions/7/preview_finals_1_12054.html
Any comments and critics are welcome, as always