Hey there! I'm a community college student who is majoring in simulation and game design! I also fell in love with 3D Modeling so! I can't wait to show off my work!
My name's Richard, I'm a 2D artist with experience in 3D hard surface modeling.
I'm a student at IADT planning to go into character design in the game industry.
We are North Star Games, a board game studio near Washington DC with a couple of blockbuster board games. We're now taking our games to digital platforms and building out a digital team. Drop us a line!
Haai!
I'm another Polycounter who's followed instructions in making my first post here
(cookie please ).
I am very much interested in learning about all fields surrounding the design and creation of game art, and I very much look forward to working with you all.
Hello, Bob here. I go by ArtMonkey on various online forums and communities. I am a visual artist with an interest in 2d games. I herd of this community and wanted to check it out. I'm a great admire of the work put out by designers and developers.
Hello!
I'm just a guy wanting to learn more about 3d modeling and game design, so i found this forum. This seems like a great place to get inspiration and tips to evolve my modeling skills further
Hi! a latin artist making his way trough 3D! Been checking out 3d art posted on this website almost daily and its just so cool. Looking forward to share my own art as well as feedback, even tough don't consider myself a pro artist yet!
Replies
Im lawrence, nice to meet you all
buzzymonksportfolio.blogspot.com
I'm a student at IADT planning to go into character design in the game industry.
I'm a VFS Student in my way of becoming a PRO 3D Artist!
I'm another Polycounter who's followed instructions in making my first post here
(cookie please ).
I am very much interested in learning about all fields surrounding the design and creation of game art, and I very much look forward to working with you all.
Just registered to take part in the throneroom contest !
New member here. Want to learn more about CG as a 3D Modeler. My main tools are 3DS Max, Vray, ZBrush, and Adobe.
I'm hoping to be a professional 3D Artist one day and I'm really hoping Polycount Society can give me alot of inspiration!
Cheers
I'm just a guy wanting to learn more about 3d modeling and game design, so i found this forum. This seems like a great place to get inspiration and tips to evolve my modeling skills further
Greetings from Mexico!