Hello Pollycount and members, I am a university student who was interested in but till recently had not attempted any game type 3D modeling, my expertiseare in mechanical drawing and drafting but since picking up maya i feel i must learn more as fast as posible. I see many users here who are similarly looking for likeminded people to descuss and critiqe models while we impove our skills, so thank you in advance for being such a cool group or people.
My name's Glen and I'm new here! I attend Full Sail University and I would like to get some critiques on my work. Figure out how to make my work stronger!
Hello.
My name is Rhylee, I'm very interested in 3D Modeling, I like to see what people can come up with and make!
I liked it so much I got a few friends together and have started making a Mod for ARMA3.
Hey everyone I'm a 2D illustrator and I would like to share with you some of my drawings with you in the near future. Drawing is in my veins, I'm an open person and I want to ask for your opinions and critiques so I can hopefully improve. x)
Hi there. I'm a noob on the verge of greatness, if the voices in my head are to be believed. I have varying degrees of talent in different fields, including traditional modeling, digital sculpting, 2D and 3D texture painting, scripting, level design, and, last but not least, imagination. I'm full of ideas for worlds and stories, and I'd like to start turning them into a reality... or you know, games. I'm working on my first two projects: small titles that will demonstrate different aspects of my skills. One is a first-person adventure game with cartoonish graphics, which will illustrate overall game design, though with less attention to blinging out my assets. The other will be little more than a "demo", but it'll contain asset awesomeness, in order to show off my creative and artistic side. Once both are released, I'll use them to prove my capability and secure funding, perhaps through Kickstarter, to form a team and build a company. My first serious project is already partially planned, but I'd rather not do it all by myself, as I'd like to release it some time before I'm 80. My current nemesis-es are UV unwrapping (especially for baking, ie. lightmaps) and retopology.
Hello! I've recently picked up blender and have been really into making lower poly character models(1k tri range)! I hope to learn a lot here and take it down even further!
Replies
Glad to finally join, waited a bit too long.
My name's Glen and I'm new here! I attend Full Sail University and I would like to get some critiques on my work. Figure out how to make my work stronger!
Thanks!
My name is Rhylee, I'm very interested in 3D Modeling, I like to see what people can come up with and make!
I liked it so much I got a few friends together and have started making a Mod for ARMA3.
I am representing the Solarix team and we are looking around for some talented individuals.
The art here is amazing.
I'm looking forward to posting some work and checking out everyone's amazing art
http://www.youtube.com/user/cobaltudk
My name is Gökhan Karadayi.I'm Environment Artist at Taleworlds Entertainment.
My name is Gökhan Karadayi.I'm Environment Artist at Taleworlds Entertainment.
We're HOTU studio, a french CG & animation agency.
Glad to be there !
I decided to turn my 3D modeling hobby into job.
I heard a lot of good about polycount so decided to join.
thought it was about time i joined the community here