Hey. Been impressed with the talent here for a while, thought I'd join in to improve my modeling. I've been a hobbyist game developer for a while, and recently moved to the Unity/Rift side of things. Mostly interested in a clean low-poly aesthetic.
Hello! I'm mostly doing archviz with Maya. Sometimes feels like I'm more close to video game developers than architects just for the software I use.
Used to work as TD of "Turminha Querubim" animated cartoon.
Hello Everyone! I just joined the forums and am hoping to learn new techniques to improve my skills. I recently graduated, so I'm also looking for job opportunities in the game industry.
Hello, Polycount! From what little I've seen of this site, I get the impression that this will become a great source of education and inspiration for me. I am eager to delve further into the forums!
So..uhm..Hello. I plan on learning 3D modelling on a hobby level mostly and also on making some items for Dota 2. Unfortunately, I got a problem and need some help.
Hello, I am a student currently learning all about the game industry and what it takes to be involved! really love seein all the work everybody does here, hopefully i can get around to actually talking to some of you!
Hello Polycount! I've finally joined! I'm a second year student at the University of Derby currently working on a portfolio. Hope to post some WIP soon!
Hello everyone. I've been a fan of 3d, sci-fi, games and the like for many years, and I'm glad to be here. I've seen some great stuff posted on this site, and I only hope that I can produce work that is worthy of the community.
Whelp. First post. I'm just here to talk techniques and tricks mainly. I'm going to Philadelphia University of the arts for animation and hope to work on independent animated features /shorts in the future. My main goal is to help push typical target demographics out the window and help people see animation as a medium for everyone. Heavy Metal style.
I feel like I've been here before. Idk. I remember years ago there was some talk of a PSP homebrew project called Solitude that I was a modeler on.
I'm a game designer and interface designer lookin from time to time for tricks, help and useful advice concerning my 3d skills that are truly amateur so far.
Hello everyone. I finished my video game studies now. Therefore I enrol me on Polycount, to improve my skills and make contacts with people of the game industry !
Hi, this is my first post,
My name is Danny, a french Character Animator Junior. i'm actually working on several serious game on flash, IOS and Android.
hi, im here to be inspired, and to try harder at what i do.
ive always wanted to be a conceptual, character artist, and havent been able to find a proper forum to show and share. im not a professional, but im starving to learn.
3d is a mystery to me, but 2d, thats where im comfortable. pencil in hand.
a little digital here and there. i hope to learn from other members and be inspired.
maybe i can find a way to accomplish my dream. thanks for having me.
Replies
I'm a 15 year old looking for work.
Don't judge me because I wont judge you.
I'm a 15 year old wishing to do character concepts for a living.
Used to work as TD of "Turminha Querubim" animated cartoon.
I'm a game developer and Project Lead for my companies upcoming game. Stay tuned to find out more.
50CalAssassin
Hello Polycount
Cheers
I'm studying media, including 3D modelling with blender. Hope to work as a 3D modeller some day.
I'm MrNexy a freelance Visual Effects Artist and Indie Developer , I look forward to becoming part of the community
:poly136:
I feel like I've been here before. Idk. I remember years ago there was some talk of a PSP homebrew project called Solitude that I was a modeler on.
By the way, I really like this registry system.
I'm a game designer and interface designer lookin from time to time for tricks, help and useful advice concerning my 3d skills that are truly amateur so far.
My name is Danny, a french Character Animator Junior. i'm actually working on several serious game on flash, IOS and Android.
-Cheers
ive always wanted to be a conceptual, character artist, and havent been able to find a proper forum to show and share. im not a professional, but im starving to learn.
3d is a mystery to me, but 2d, thats where im comfortable. pencil in hand.
a little digital here and there. i hope to learn from other members and be inspired.
maybe i can find a way to accomplish my dream. thanks for having me.