Hello!
Been lurking the forums for a good while now and figured it was about time I post some of my own work. Ursa set for Dota steam workshop coming soon!
3D modeling and animation student here. I am constantly inspired by the collections of work on this site. I hope that my contributions might also inspire others! Thanks for keeping such an awesome resource up and running!
It's good to finally have a chance to create my own profile, University has been quite time consuming
Anyway my overall goal on this forum is to make my own digital sketch book with all my latest 3D environments/assets, hopefully getting better as I go along and possibly be able to someday help other forum users
Not sure if my last message posted properly, as I can't see on the last page. Anyway here it is again just in case.
My Goal;
Hopefully get my own digital sketchbook containing all of my own 3D assets/environment i have recently created. I hope one day I will be good enough to help others on the forum and give feedback that could really help them in the future
Hello everyone,
I'm glad I joined and when I figure out how to post I will be happy to show you some work, hoping to give me advice. (the translation is made by google, my English is not good :poly118:)
Hi guys! I'm Felipe Dal Molin, co-owner of independent game studio Luderia in Santa Maria, Brazil. I recently graduated from Graphics Design, but I'm The Game Designer there - there's also The Artist and The Programmer. We're making our first mobile game, Carmachia, and we just came to know the Polycount forum via the pixel art thread
Hello there Adam and Polycount, I wish to learn about 3D Modeling and so, that's why i've come here. I hope I can learn to 3D model soon, but it might take some time.
Hello, I am 53 years old and teaching myself various software packages Vue, ZBrush with an aim to improve my skills, occupy my days (I am now disabled) and eventually produce work I can be proud of and in time perhaps be able to help someone else. I was searching for advice on updating my Nvidia card a step up from a FX3700 specifically to use with the two software packages above and the name Polycount was mentioned.
I hope that my exploring this site I will find many springboards to expand my interests and knowledge.
Thanks
Greetings All, Saying a quick hello. I am a newbie to 3d modeling. Have a passion for environment sculpting. Drinking from the fire hose, but learning a lot. This site has helped me, so I thought it would be fitting to help back. :-)
I realise I've never introduced myself xD
So here I'm, Hello People!
I'm a 3D character artist at Ubisoft-Annecy. I'm looking forward for your feedback.
Thanks!
Hi everyone, as of today i signed up to polycount forum. i'm looking forward into learning more experiences on any aspect or digital arts and media design, whether it's a game, personal project or any form of artistic expression.
Replies
Been lurking the forums for a good while now and figured it was about time I post some of my own work. Ursa set for Dota steam workshop coming soon!
I am excited to become a part of this community!
It's good to finally have a chance to create my own profile, University has been quite time consuming
Anyway my overall goal on this forum is to make my own digital sketch book with all my latest 3D environments/assets, hopefully getting better as I go along and possibly be able to someday help other forum users
Not sure if my last message posted properly, as I can't see on the last page. Anyway here it is again just in case.
My Goal;
Hopefully get my own digital sketchbook containing all of my own 3D assets/environment i have recently created. I hope one day I will be good enough to help others on the forum and give feedback that could really help them in the future
-Trev:poly136:
I'm glad I joined and when I figure out how to post I will be happy to show you some work, hoping to give me advice. (the translation is made by google, my English is not good :poly118:)
I'm glad to finally join the Polycount community!
I hope that my exploring this site I will find many springboards to expand my interests and knowledge.
Thanks
))
Cheers.
So here I'm, Hello People!
I'm a 3D character artist at Ubisoft-Annecy. I'm looking forward for your feedback.
Thanks!
Thanks for the info, be sure to check out m post if your looking for a meaty project to get stuck into..
John
Greeting to the Polycount team.
im a digital artist that love anime!!
xxx