I've gotten pretty much everything I had planned modeled out, and i've noodled some extra detail here and there, but it still feels really lacking to me. any ideas out there? i'd be happy to hear 'em.
feedback - make a thread dedicated to it. however, it's just a concept, and it looks like it was done in alchemy, which makes it nothing really special.
try taking that concept, and adding to it in photoshop, make a more solid foundation, and THEN start pimping/making it a reality.
wasnt alchemy. i used photoshop but then just mirrored it over
wasnt alchemy. i used photoshop but then just mirrored it over
my apologies, looked a lot like alchemy. in either event, it's too early on to supply any really solid criticism. bust it out some more, and then show people.
newer ingame vid of my student game. nearly finished so far. we working currently on main menu (some placeholder there) and some other stuff think we will show it on Games Com with headtracking and lightgun. lot of fun :P
themadartist - nice building would be nice to see some of the texture work close up
mop - mystique base is a good start, shall be good to see some sculpting and more trinkets on her
in the spirit of comicon challenge, made the thing really quickly just for the heck of it
Ok so i wanted to get into doing more 2d stuff now i have my tablet, im still really poor at it, i seem to have an awful sense of depth, but im getting a little better:
Warrior T6 armor from WoW, just love it, and had this kneeling pose in my head for ages.
I start by carving in the deep indents with the standard brush then pinching those, and then I use the clay tubes brush with a square alpha and run it along the pieces of wood following the grain.
Then follow that up with the flatten brush on any wood grain that is out of place.
wow thank you very much for your kind words guys, appreciate it
warriah - luigi sculpt has lots of character already. moustache is class
neox - hehe actually just created it for fun, mr.freeze is in the works for real entry
drillerkiller - nice head shape and features in that sculpt, does have that kane and lynch look to it
ivars - clothing looks good, just practicing cloth sculpting? wouldnt mind see it with a different shader however
jfletcher - nice start on concept painting, shall be interesting to see where you go
pseudo - you definately got the wood look ingrained
mop - that crown looks aces
pfft we all know who he is. Looks excellent, for the most part. The face is a touch on the scary side for me atm. Needs to look more like a smart ass kid. head might also be a couple percent too small imo.
Pseudo, that looks awesome. I love how that concept just draws people to it. You're the fourth person I've seen on this board make something of it including myself.
Still a lot of work that needs to be done on this guy, but he's getting there. I should really get to work on the stuff that'll be hanging from his belt; the gun alone is going to take forever since I'm still not all that great at hard surface modeling.
Oh, and it's Lobster Johnson for the Comicon Challenge, in case you didn't know.
Sheez guys, I leave for a week and you pimp up this thread without me.
Now that comic con is over I got this one almost done, just missing minor things here and there. Working on a store front right now but dont have enough that I think is worth showing.
Replies
I've gotten pretty much everything I had planned modeled out, and i've noodled some extra detail here and there, but it still feels really lacking to me. any ideas out there? i'd be happy to hear 'em.
wasnt alchemy. i used photoshop but then just mirrored it over
my apologies, looked a lot like alchemy. in either event, it's too early on to supply any really solid criticism. bust it out some more, and then show people.
http://vimeo.com/5838170
Finished door model to go with the archway
hahah nice but the AI opponent pwnd himself 5 times in a row :P
Nice, looking good. Great work on the texture.
mop - mystique base is a good start, shall be good to see some sculpting and more trinkets on her
in the spirit of comicon challenge, made the thing really quickly just for the heck of it
sitting at 4100 tris
I'm following the comicon challenge, so will be keeping an eye out for these.
TheMadArtist: Great work! Really digging it.
Looks like a nice start MoP
I didn't even realize the Comicon Challenge was up and running until I saw this stuff
great chars guys
currently sitting at 4994 tris
made after this concept: http://www.wc3c.net/attachment.php?attachmentid=38790&d=1228247620
by this artist: http://www.erwtenpeller.com/
Its made using the flixel flash engine.
Any one know artist behind this concept let me know...
This W.I.P a level 1...
takign a break from comicon challenge...its luigi btw lol
based it off a concept done by "Robotpencil" on DA
mat that one is crazy cool, put him in any time period and join that challenge
Trying to get as much out of the silhouette as possible.
~740 triangles
a lunch time zbrush doodle and ps paint over.
Headless and shoeless
Ok so i wanted to get into doing more 2d stuff now i have my tablet, im still really poor at it, i seem to have an awful sense of depth, but im getting a little better:
Warrior T6 armor from WoW, just love it, and had this kneeling pose in my head for ages.
Still loads to go.
Edit:
DrillerKiller, i love it, really clean!
Warriah, hah thats awesome!
Here are some props I'm working on for a small scene.
I start by carving in the deep indents with the standard brush then pinching those, and then I use the clay tubes brush with a square alpha and run it along the pieces of wood following the grain.
Then follow that up with the flatten brush on any wood grain that is out of place.
A crown for Mystique...
warriah - luigi sculpt has lots of character already. moustache is class
neox - hehe actually just created it for fun, mr.freeze is in the works for real entry
drillerkiller - nice head shape and features in that sculpt, does have that kane and lynch look to it
ivars - clothing looks good, just practicing cloth sculpting? wouldnt mind see it with a different shader however
jfletcher - nice start on concept painting, shall be interesting to see where you go
pseudo - you definately got the wood look ingrained
mop - that crown looks aces
started another piece last night just for fun ...
a prize for anyone who can guess who it is
Mop, that gold shader is gorgeous man!
Pseudo, your wood looks great! (eta: yes, I said that.)
Mop you goin all teenager on us ?
Oh, and it's Lobster Johnson for the Comicon Challenge, in case you didn't know.
nice sculpt!!
Now that comic con is over I got this one almost done, just missing minor things here and there. Working on a store front right now but dont have enough that I think is worth showing.