Wow so much awesomeness in this thread as usual!!!
Medestruit--Looking good so far, just a couple suggestions to take it even further:
-Be sure to take note of the actual form underneath the colour and shade. Right now, the form is looking a bit flat. When it comes to the roundness of the cheek, you gotta really follow the form and get a feel for the shapes. Same with other areas like the nose, which is looking a little too flattened right now.
Also, I know it's not done yet, but make sure to add some flush tones in the cheeks and nose to make it more alive
One more thing, and that's that the mouth is looking a bit small right now--you might want to try overlaying the image directly on top just to see what porportions are off.
Otherwise, looks cute, I'm sure the fiancee will love it.
Yeah, I haven't called the face done...I just needed to move on to the clothing to get a better feel of light reflections and what tones are going to project onto the face from the clothing. I actually have a 2 pixel contours drawing layer that I have over the top of my work that is a direct contour sketch from the actual picture, and all my forms match it perfectly...but as you notice in the lips, I haven't completed them. I stopped on them to start on the eyes so I could get a better feel of proportions I currently had and just never went back to finish. Basically what I'm going to so to make sure I meet my deadline is add in adjustment layers to tweak it once I have my basic shape and tone down. I'm painting it all a bit more dull than the actual picture to adjust for this.
The only thing I'm decently satisfied with right now are the eyes. I think they've turned out pretty well thus far, and need the least tweaking of everything. It's hard enough to paint eyes(especially since this is the first time I've done a painting in probably 5 or 6 years, and first time I've pulled out my tablet in about 4 years), even harder when the eyes are as gorgeous and vibrant as hers.
Started working on a Mirror's Edge inspired enviro. Essentially everything here is placeholder, just working on the lighting mainly atm. Some UE3 screens.
Tact: Nice work. You going to take it to completion? Also, how my polys did it come out to be, and can you show the base it was done from?
hey. thanks. will noodle about and sculpt up some legs. if i find something i like might maybe hard surface it. is really just an exercise though. what's there now is just above 500k
Eraserhead: thats lookin pretty cool man, I would suggest lowering the orange stripe so it only covers the 1st 3 rows of bricks instead of being half way, right now it seems to be throwing off the sense of scale. pretty dope so far man.
Been switching between my pillar/Blade Runner scene and this...a painting I'm doing of my daughter for my fiancee for her Valentine's Day present.
What's the point of making a digital painting of a photograph? If you print it you're right back where you started, especially in this case since you're trying to make a photorealist render. I understand you're trying to get lucky on Valentine's, but this is lame.
Take some greater artistic freedom with it. Even as practice, you want to make something that's interesting to look at by itself. In this case the painting adds nothing to what the photograph offered already.
I have no reason to try to get "lucky"...as it being obvious by us already having a child with another on the way. She is a photographer, I do more digital stuff...I'm using my talents(or lack there of) to imitate her's. Some would call that flattery. People paint duplicates of portraits all the time, regardless of medium. So as "artsyfartsy" you must really hate 90% of all artwork. Originality in the painting domain has been absent for the better part of the last 200 years. But yes sir...I will NEVER try to imitate reality, be realistic and true to subject ever...ever again *rolls eyes*
Would you rather me sit my 6 month old daughter down for a multi-hour painting session(which is not possible with a child that young)?
Davidson3D my favourite is teh detail of the plates on his back and his old & dry looking elbows.
Here's a progress shot from my lunch hour. I did the clouds and got the tree's duplicated in the back. I'll save the leaf magic for home this evening.
What's the point of making a digital painting of a photograph? If you print it you're right back where you started, especially in this case since you're trying to make a photorealist render. I understand you're trying to get lucky on Valentine's, but this is lame.
Take some greater artistic freedom with it. Even as practice, you want to make something that's interesting to look at by itself. In this case the painting adds nothing to what the photograph offered already.
Your reply is lame and pathetic. Let the guy do what he wants, who the fuck are you lay into him?
He's a member of the forum, voicing an opinion. You've been around since 2004 - c'mon, you know how it is :P
His point, while being rather rude about it, I think is perfectly valid. Trying to mimic a photo to the T in an illustration won't have as much artistic impact as, say, if it were done of an impressionistic style.
However, 'artistic impact' isn't likely the goal as it is likely to do something from the heart, with love. So, lets let him have at it and enjoy it along the way.
What's the point of making a digital painting of a photograph? If you print it you're right back where you started, especially in this case since you're trying to make a photorealist render. I understand you're trying to get lucky on Valentine's, but this is lame.
Take some greater artistic freedom with it. Even as practice, you want to make something that's interesting to look at by itself. In this case the painting adds nothing to what the photograph offered already.
Dude shut up. People should have the freedom to post their work without you stripping them down (seen you do this on CGTalk too.) And go and learn the meaning of constructive critisism.
Here is something I am working on. I still need to add some fine details like rocks, logs, and the supports for the dock. Also planning on a couple chairs for the inbreds to sit on when playing the banjo on the porch:)
It's a little confusing right now as to what is happening in the scene. it may be because of all the strong silhouettes (which look damn awesome) but it may kill some of the depth / distance information. Maybe tilting the camera down (move up) a bit, it may ground the scene more, but then you lose those cool silhouettes.
Meh either way, its fricken awesome, and I love the background.
Edit: oops, never mind, I just saw the shots you posted previously, now it makes more sense. ALGEBRAIC!
Gavimage: you might want to know this. What Adon is wearing around his forehead isn't just a normal headband. i believe its called the Muay Thai Mongkol and it looks like this:
Replies
quick test to get a skeleton ready for the final mesh, will optimise the mesh later, and texture it too =x
razorb nice painting! feelin that painterly approach.
did a quick zsphere test. i'm practicing with posed zsphere models and sculpting from there, takes a bit of tweaking but the results are decent...
nowhere near done, obviously...
Thanks. I have done a whole lot more since I posted that.
Medestruit--Looking good so far, just a couple suggestions to take it even further:
-Be sure to take note of the actual form underneath the colour and shade. Right now, the form is looking a bit flat. When it comes to the roundness of the cheek, you gotta really follow the form and get a feel for the shapes. Same with other areas like the nose, which is looking a little too flattened right now.
Also, I know it's not done yet, but make sure to add some flush tones in the cheeks and nose to make it more alive
One more thing, and that's that the mouth is looking a bit small right now--you might want to try overlaying the image directly on top just to see what porportions are off.
Otherwise, looks cute, I'm sure the fiancee will love it.
The only thing I'm decently satisfied with right now are the eyes. I think they've turned out pretty well thus far, and need the least tweaking of everything. It's hard enough to paint eyes(especially since this is the first time I've done a painting in probably 5 or 6 years, and first time I've pulled out my tablet in about 4 years), even harder when the eyes are as gorgeous and vibrant as hers.
Here is a little more progress from tonight:
Adam: nice mood going on in the scene, looking forward to see the end result
Started working on a Mirror's Edge inspired enviro. Essentially everything here is placeholder, just working on the lighting mainly atm. Some UE3 screens.
hey. thanks. will noodle about and sculpt up some legs. if i find something i like might maybe hard surface it. is really just an exercise though. what's there now is just above 500k
base : http://www.orderindebris.com/misc/mechBust_3.obj
FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUU......
:O
I likey alot. Way to go.
What's the point of making a digital painting of a photograph? If you print it you're right back where you started, especially in this case since you're trying to make a photorealist render. I understand you're trying to get lucky on Valentine's, but this is lame.
Take some greater artistic freedom with it. Even as practice, you want to make something that's interesting to look at by itself. In this case the painting adds nothing to what the photograph offered already.
Love your work!
Would you rather me sit my 6 month old daughter down for a multi-hour painting session(which is not possible with a child that young)?
Here's a progress shot from my lunch hour. I did the clouds and got the tree's duplicated in the back. I'll save the leaf magic for home this evening.
Your reply is lame and pathetic. Let the guy do what he wants, who the fuck are you lay into him?
His point, while being rather rude about it, I think is perfectly valid. Trying to mimic a photo to the T in an illustration won't have as much artistic impact as, say, if it were done of an impressionistic style.
However, 'artistic impact' isn't likely the goal as it is likely to do something from the heart, with love. So, lets let him have at it and enjoy it along the way.
Carry on
Bit 'o work - Company advertisement
Will post final advert when I get the okay...
Dude shut up. People should have the freedom to post their work without you stripping them down (seen you do this on CGTalk too.) And go and learn the meaning of constructive critisism.
It's a little confusing right now as to what is happening in the scene. it may be because of all the strong silhouettes (which look damn awesome) but it may kill some of the depth / distance information. Maybe tilting the camera down (move up) a bit, it may ground the scene more, but then you lose those cool silhouettes.
Meh either way, its fricken awesome, and I love the background.
Edit: oops, never mind, I just saw the shots you posted previously, now it makes more sense. ALGEBRAIC!
Gavimage: you might want to know this. What Adon is wearing around his forehead isn't just a normal headband. i believe its called the Muay Thai Mongkol and it looks like this:
Here is my Final me thinks:
Is that Scott Bakula?
It looks like Aaron Eckhart to me(played Harvey Dent a.k.a. Two-Face in The Dark Knight)
*2 fierce buttons same time*
spending some time again on him
Concrete texture pending.
Very nice _shimmer!