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Dominance War II - peppi

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  • EVIL
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    EVIL polycounter lvl 18
    I doubt the maps he showed in this thread is at full resolution, I think its more like 1024 x 4096 per map

    I would love to see a full res of the map tho :P..
  • jogshy
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    jogshy polycounter lvl 17
    Amazing model! I love the mace texture hahah! grin.gif
  • Spark
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    Spark polycounter lvl 18
    Awesome piece Peppi, can't believe how it looks like the concept, but just with the added 3d goodness. Beautifull.

    Spark
  • peppi
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    peppi polycounter lvl 18
    Thanks a lot for the comments everyone, I appreciate it smile.gif It turned out to be a fairly intense project besides work and other commitments - I ended up having about a day left for textures (despite the extension) but it was quite fun seeing everything come together.

    Evil, I used xNormal to bake the maps and Max 8 to render. I'm not sure if newer software handles this better, but when baking normals with mirrored UVs I usually keep the mesh in one piece and offset the duplicate UVs so that the smoothing across the lowpoly will stay intact.

    Askhat, the res for each map is 4096x1024. I'm sure I had a cogent reason for this but I forgot smile.gif Body and weapons are on the same sheet because I figured that'd buy me some time (that, and the amount of detail in the highpoly didn't really justify starting a second texture).
  • conte
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    conte polycounter lvl 18
    ah, 4096x1024, smart!
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Awesome entry man, simply stunning! Good luck.

    -caseyjones
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