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Polycount - Generals - [Sectaurs]

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  • Wells
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    Wells polycounter lvl 18
    tried to address most of the issues raised... upped his saturation, contrast, and tweaked his colors a bit. Its getting to the point where its all looking the same to me. Arg. And I need to start thinking about a 'victory' pose for him... any ideas?

    War_21.jpg

    *Looks like my crappy light set-up is putting some wierd grey shadows on his face, so keep in mind thats not on the texture and will be remedied
  • Ninjas
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    Ninjas polycounter lvl 18
    Looks good to me! I'll post up my idea for a victory pose later.

    [edit]
    You know, I was just thinking it was missing something...

    War_21b.jpg

    HIGHWAY TO THE DANGER ZONE!
  • Wells
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    Wells polycounter lvl 18
    *clacks teeth together at ninjas*

    My general is going to poop on yours now.
  • cholden
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    cholden polycounter lvl 18
    Your concept is so insane it makes my general look like a man with an ax. You've certainly hand painted your way in to my heart.

    I had some ideas for the body colors/contrast, but it's not as good as Ninjas idea.
    http://chrisholden.net/po1.jpg
  • Ninjas
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    Ninjas polycounter lvl 18
    Seriously though, this is one of my favorite entries, and the best by far with just a diffuse map.

    One idea for a pose:

    WarKing.jpg
  • gauss
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    gauss polycounter lvl 18
    Heed the two posts above me. I couldn't come up with a better pose than the one that Ninjas has just suggested, and I designed the damn thing! laugh.gif Chris also has the right idea for finishing out the skin... This guy is looking great, but the skin looks too dry. I designed this sucker's skin and color attributes to be something like an exotic frog.. so except for those really tough and protective bits on the front of his legs, he should look wet and slimey all over. Good luck Sectaurs, I know this one will shine smile.gif
  • Wells
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    Wells polycounter lvl 18
    Cholden - thanks a lot for that paint-over... as you can tell from this picture, I took a lot of ques from it.

    Gauss - I really wanted his skin to be different textures, so I was trying hard not to have the smooth slime of his backside all over... I tried to make it look still sort of slimey, but textured too. Not sure if I accomplished it or not.

    Ninjas - thanks for the pose, I think I'll end up doing something very similar to that.

    Here he is, just a diffuse with 2 omnis and a spot with shadow.
    War_22.jpg
  • cholden
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    cholden polycounter lvl 18
    Wow, cool upgrades, Sects! Keep 'em coming.
  • gauss
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    gauss polycounter lvl 18
    looking top, Sectaurs, it really is. i think you've definitely succeeded in showing different types of skin going on, the legs read as much dryer than the upper body is in places. the arms particularly you can almost feel the texture smile.gif i've been really impressed with how this one is turning out, can't wait for the victory render! smile.gif
  • RazorBladder
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    RazorBladder polycounter lvl 18
    Shit, you really gave it 110% in that last phase, I wasn't expecting that at all and I thought it looked great as it was.
    *removes nose from the slimey ring*

    Get it out there damnit!
  • Wells
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    Wells polycounter lvl 18
    Okay, getting ready to submit. The brief never says anything about actually having to rig and pose the model, just that you need to render out a 'winning pose' shot. Do you think I can leave him as is? I'm running out of time.'

    I give you Anulus, War Prince of Uranus
    Artilliary Strike Specialist - Heavy Ordinance Long-range Excrement

    Sectaurs_Poser.jpg


    Beauty

    Texture - lacking some of the detail in this version so it could fit in photobucket.
  • PieXags
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    PieXags polycounter lvl 17
    Sectaurs I love it. The base is pretty tight as well. While I think you could leave it as it is, I think some minor position changes couldn't hurt 'eh? Something like simply spreading the legs apart some, or having his back leg bent some so he's looking up at an angle or something of the sort. Just a simple pose would work well I think. As a whole, wonderful.
  • gauss
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    gauss polycounter lvl 18
    kids these days, no resourcefulness--who says you have to rig it to pose it? so long as you're careful about not doing a pose that's too demanding, you can fake a decent pose by manually rotating/moving portions of the model. just a thought, it's an option. smile.gif
  • Wells
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    Wells polycounter lvl 18
    Yeah, I wanted to, but ran out of time. Then I discovered I had done my math wrong and thought the deadline was an hour earlier than it was, but I had already passed it in, and by that time it was the real deadline... thats my excuse.
  • Slum
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    Slum polycounter lvl 18
    That's some damn fine painting, Sect. Totally awesome results!
  • kite
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    kite polycounter lvl 17
    brilliant, i love everything about it. curse you!
  • Mark Dygert
    out of all the ones that have the gross out factor, this one takes the cake, I love the texture! The barnicles on the front could have used some work, or maybe a color shift like off white? But really you're eyes are drawn right to the big shimmering quivering pile of grossness on the back, hahaha!
  • Ninjas
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    Ninjas polycounter lvl 18
    Man, too bad about the pose, but you know, that stuff happens. Now that I see the final results, I have to say that I think this is one of the best. Really awesome work.

    Sorry it took so long to post. After I sent my final stuff, I went out of town to see the in-laws.

    Congrats on finishiong something truly awesome.

    P.S. I still want to see some posed shots. Are you going to rig this sucka?
  • rooster
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    rooster mod
    yes I think all in all you totally nailed the concept.. Really ace
  • shotgun
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    shotgun polycounter lvl 20
    man that's fucking ace

    but where is the big penis??
  • Wells
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    Wells polycounter lvl 18
    Thanks for all the nice comments.

    Yeah, I'll probably rig him up and take some more pictures sometime. Need to catch up on my work first, though.

    shotgun, what do you think that third 'leg' is?
  • shotgun
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    shotgun polycounter lvl 20
    ho!!

    i am such a disgrace.
  • malcolm
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    malcolm polycount sponsor
    Wow man, that colour map is top notch! I'm going to save it to my inspiration folder.
  • Zatoichi
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    Zatoichi polycounter lvl 18
    Absolutely awsome texture work.
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