there's a difference between looking fat and having very wide-set features, which is what b1ll gravitates towards in his character art. good lookin', b1ll. thanks for taking the time to put out that process gif, helps the rest of us figure out how to do this stuff
Well shit, son, you just made me feel like total crap. Maybe I should ref off of the bastard in hopes of making someting remotely decent.
What's with that method where the polygon is shreded into several peices? is that how you get a desireable shape? or are you just using something other than maya/max? And how did you get that porous skin texture? did you need a lighting ref for this? How can I learn to paint and model so well and fast?!?! I must LEARN. and I'm willing to work at it.
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Well shit, son, you just made me feel like total crap. Maybe I should ref off of the bastard in hopes of making someting remotely decent.
What's with that method where the polygon is shreded into several peices? is that how you get a desireable shape? or are you just using something other than maya/max? And how did you get that porous skin texture? did you need a lighting ref for this? How can I learn to paint and model so well and fast?!?! I must LEARN. and I'm willing to work at it.
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I want to know about it too, seems like it's just extrude edges? I could be wrong, anyway, awesome modeling and please share more pictures if you can.
Replies
What's with that method where the polygon is shreded into several peices? is that how you get a desireable shape? or are you just using something other than maya/max? And how did you get that porous skin texture? did you need a lighting ref for this? How can I learn to paint and model so well and fast?!?! I must LEARN. and I'm willing to work at it.
Well shit, son, you just made me feel like total crap. Maybe I should ref off of the bastard in hopes of making someting remotely decent.
What's with that method where the polygon is shreded into several peices? is that how you get a desireable shape? or are you just using something other than maya/max? And how did you get that porous skin texture? did you need a lighting ref for this? How can I learn to paint and model so well and fast?!?! I must LEARN. and I'm willing to work at it.
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I want to know about it too, seems like it's just extrude edges? I could be wrong, anyway, awesome modeling and please share more pictures if you can.
Regards