Sculpting anatomy is genuinely some of the most difficult and boring work I've ever done. Human bodies are highly specific and there is little room for creativity, more so when making base meshes. However, the dopamine rush of learning how elbows - a blind spot of mine, are put together, makes it all worth it.
My wife was telling me how kpop demon hunters was a good movie and how I should use the characters there as reference, so I watched it and now all the males are going to look like Jinu. I think the male lips regressed but I'll fix that next week.
It feels like I've been at this for months now, painstakingly studying and pushing verts one milimeter at a time for hours on end after work. But I'm not getting uncanny valley vibes from looking at my sculpts anymore. I think I'm starting to form those neuron connections, and really starting to understand why a face looks the way it does. About fucking time
Sometimes it feels like no progress is being made, but I thought it'd be interesting to make a gif of progress made over the span of a year with human faces. The older work is genuine nightmare fuel, though it's interesting to see how my brain perceived; it saw but it never understood. Maybe another month of this before I get something acceptable. Special thanks to Rusty & Vineet for hammering in the advice that the eyeballs were way too big lol
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Have a great week!
Have a great week!
Have a great week!
Have a great week!
Have a great week!
Have a great week!
Have a great week!