Hi everyone. I've been experimenting with different topologies for shoulders and I ditched the tube topology for a more natural one. I'm getting decent results in most positions but the way it looks with arms raised in front bugs me a lot. It looks decent from the outside but from inside it's really weird. I included the topology and the weight painting. Thanks
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The topo flow is a bit weird, not like tris in this area is unheard of but this is a bit excessive. Something a little cleaner like the image below might be better for deformation and also managing the weights
src: Jonathan Williamson, from the wiki.
Thanks, still need to tweak but it looks way better