Hi guys, i have a little bit problem.
When i'm trying bake this hardsurface part, in the places where are triangles, appear these weird triangle.
I have been seeing another post with the same problem, but I still have the same problem. I tried to put hard edge in 3dmax in these parts, but is not working, i am doing something wrong i guess. Maybe topology is
Thanks!
Replies
Do an autosmooth of an angle of 35-4 if you're feeling lazy and don't want to manually set up your smoothing groups, break those UV shells by smoothing groups, and relax them. (I know you're using rizom, but this is quick and easy to do in max anyway).
I gonna do it