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Normal Issues - How To Fix those?

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hi, I have a problem with my low-poly, on marmoset it has no problem but when I import the mesh on painter I see that there are some problems with the shading, all the UV cuts have hard edges and I have already tried a mesh> cleanup on maya which did not fix the problem. Can anyone tell me what the problem is?

Marmoset Viewport:


Painter:


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