i am getting this problem while baking and i tried harden/soften edges in maya but still this reflection(i don't know what to call them) keeps appearing .
Bit hard to tell from your screenshots but my best guesses are a few things:
The islands on those problem areas aren't straightened/are rotated, so therefore are receiving a lot of aliasing and stepping
Make sure you are baking with padding, atleast 8 or 16 px padding will do
Your resolution/texel density is too low, which exacerbates the previously mentioned issues
Your highpoly is EXTREMELY sharp, and does not have soft enough edge bevelling - there's next to no highpoly information on your bake from your screenshot
Feel free to upload your bake files, I can take a look
Replies
- The islands on those problem areas aren't straightened/are rotated, so therefore are receiving a lot of aliasing and stepping
- Make sure you are baking with padding, atleast 8 or 16 px padding will do
- Your resolution/texel density is too low, which exacerbates the previously mentioned issues
- Your highpoly is EXTREMELY sharp, and does not have soft enough edge bevelling - there's next to no highpoly information on your bake from your screenshot
Feel free to upload your bake files, I can take a look