I need to model some character for a project of mine, a male and female.
This is the reference.
The male turned out ok. This is him in UE4 (eyes are bad, i know).
But I'm really struggling with the female hair.
I'm trying to make it in zbrush, but I have almost no clue on how to start properly, I'm not very familiarized with zbrush tools, but I have a basic understanding. I don't know if I should start with a sphere directly into zbrush , or try to block something inside Maya (I tried, it was a mess) and than import to zbrush. I don't know how to approach those sharp bangs or how to extrude the sides do make that part goes down on the sides...
Looking at some youtube tutorials like this one
pushed me forward a bit, but is not going good.
I really appreciate any help or advice on how to get this hair done.
Thanks in advance.