How do I tell Maya to ignore stacking some faces together when using Layout?

I ran into this problem when trying to layout my UVs, Maya tries to stack two different faces together that are not the same. They are tough really similar in shapes which is why Maya thinks they should be stacked together. Is there a way to avoid this when using Maya's own Layout (CTRL+L) tool, or do I have to lay the UVs out by hand?


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