Hello guys !
I'm redoing my thread because I guess I started the last one pretty badly. Never done a WIP thread before.
I'm a 3D generalist, and in my freetime I wanted to practice some 3D modelisation. So every night I try to work a bit on this.
I was looking for a good artwork on Artstation that I could model in 3D and that would've been a good practice.
And I found this piece of art, from Lok Du (
https://www.artstation.com/lokdu) :
So I've contacted him to ask if I could work on it and do a thread about it. He was really happy that I would do this. He even send me a better resolution of his work to help me in the process.
I liked it because it has some cool shapes and I find the work pretty awesome all in all.
So I started the blocking on Maya and I guess I'm done with it (before finishing the blocking I took soem time to detail the left side of the house, oops):
I think I'll continue the detailing of the left side of the main house, It's not over yet.
I'm now wondering If I should model the tiles for the roof, or just stick to a texture. I guess the model would be prettier but not that fast to do ! I'll see that later, I still need to detail everything else.
For the moment I'm pretty happy about what I've done so far.
I hope you'll like it,
See you soon,
Cyril
Replies
Didnt have much time to work on it, but now I'm ready to work !
Took some closer shots too so you can have a better chance to see everything :
I ran a small test for the tiles. I wanted to test if texture would be a cool tric or If I would model the tiles. I'm not sure yet.
(Texture and UVS temporary, studio lighting)
Now its time to create real tiles, et place them correctly !
I'll need to get a good realistic lighting first
I juste have to place them correctly because they're not quite right for now, especially on the front!
But the tiles on the roof are oriented incorrectly. They would not protect form rain
However i think its too clean, you could work more on the wood and concrete stairs and groundings; i am thinking how is inside flooring are separated from each other. Also there are elements like doors they don't seem to be in actual scale; like there is a window but behind it is wood or the step-in of door is higher than the floor without any stairs or steps holdings; cheers.
Ill look into that tomorrow! Thanks
I didnt look into the previous critics, ill work on that next.
Ive tried with some grass and a better water shader .
Ill work on it tomorrow !