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More images over on my Artstation, and if you want to see the progress to get here I have a WIP thread over here.
Some greatswords/two-hand swords I modeled. Any feedback helps!
More info on the project in this thread https://polycount.com/discussion/167507/alexs-texture-scans
So I picked up Zbrush last year and couldn't stop since and realized how fun the modelling world actually is. I am still a Zbrush one trick at the moment as I switched from wanting to be an animator to a Character Artist during the middle of my final year in Art School but now I am trying to finish my first full character that I sculpted for my graduation piece, which is this skeleton based on the concept by Maxim Verehin to a full character that one can use in a game or something of the sort. I am a complete noob in topology, texturing and the PBR workflow so any help from any one would be extremely appreciated. Hope I can fit in with you lot and nice to meet you all
Thor loves his hammer, which one would be a good fit jk. Let me where I can work on to improve the form. any feedback is good
See more shots here - https://www.artstation.com/artwork/2x1kBx
I am currently working on an anatomy study. This is the very beginning of the project and I am working on having a good silhouette and proportions before adding muscle details.
If you have any feedbacks I'd really like to read about it! This is my first "gesture sculpt"
Thank's for watching!
For more info and shots - https://www.artstation.com/artwork/Z5Dk1w
If you want to see more from me - https://www.instagram.com/stef_stoev/
high-rez here: https://www.artstation.com/artwork/A9g6N5
And here on polycount: https://polycount.com/discussion/210854/characters-and-weapons-i-made-for-last-spirit-mobile-game/p1?new=1
This is update for this post. Also, I plan update this post with new models in the future.
https://polycount.com/discussion/205804/wip-jibakurai-castle#latest
finished up a light freighter inspired by star wars
https://www.artstation.com/artwork/RYNN2W
https://www.artstation.com/artwork/QzLnK8
High res images: https://www.artstation.com/artwork/6aPdnx
For higher res pics and the 3d model + textures - https://www.artstation.com/artwork/k4nwGz
More info on my Polycount Thread: https://polycount.com/discussion/211501/project-cues-mp6/
Or Artstation: https://www.artstation.com/artwork/0XLL98
Hexagonal Paver - The Division 2 Study #01
Last work : https://www.artstation.com/artwork/gJxoNQ
or here https://www.artstation.com/artwork/8lOaeE
https://www.youtube.com/watch?v=uWJxPCahmLI
https://www.olivierrostal.fr/modelisation/
https://www.artstation.com/artwork/aRdrA0
https://www.artstation.com/artwork/L2OrEK
https://polycount.com/discussion/210519/finished-ue4-drone-control-ship#latest
Multimeter for my scene:
Thread: https://polycount.com/discussion/184236/wip-environment-mad-bombers-basement#latest
Thanks!
Additional shots on ArtStation: https://www.artstation.com/artwork/EVOWk2
model
Also available on my Artstation: https://www.artstation.com/artwork/N5K81P
I've been working on this project for some time. This is my graduation project that I did at Breda University of Applied Sciences.
Take a look:
https://www.artstation.com/artwork/9eObAo
https://www.artstation.com/artsun3d
https://youtu.be/0h7AMXruuz8