Hi guys! I'm relatively new to polycount so I hope I'm doing this right!
I'm working on a 3D character model of Sylvanas Windrunner. My goal is to bring her to a full game-ready asset and texture in Substance Painter referencing Overwatch's style.
This is Sylvanas (and Overwatch's Widowmaker as quick ref):
My WIP rough block out from yesterday:
My current most recent WIP. I fixed some anatomy (chest, back) and changed her boots shapes to fit her lower leg better:
I am deviating from the most recent concept a tad. I wanted her to have high heeled shoes and removed the cloth pants under her lower armor. Her leather leggings will have gold trim instead of the silver. I'm pushing her proportions to be similar to the ladies in Overwatch (Widowmaker, D.Va, Symmetra etc).
Feedback is very welcome! Thanks for taking the time to read this and checking her out! Yinghttps://twitter.com/yingleberry