Going to call this project done for the time being and move onto another, learned a lot in this process and i am now a lot more confident in my ability to produce 3D characters link to artstaion post in case anyone is interested https://www.artstation.com/artwork/Po220r
The N0-G0D, Mog Pharau - 3D model by Gabrieltim3D (@qaztimlim)
https://skfb.ly/ozTT9
From The Second Apocalypse book series
“Our Salvation lies in the art of human extinction, not the fact”
With this in mind the Unholy Consult ravaged the remains of their voidtraveling ark, unearthing ancient knowledge to create the perfect god, a blind machine hidden from the gods due to existing inside of material reality and not outside of it.
The N0-G0D is the culmination of the magic of the flesh(Tekne) and acts as a nexus, controlling all other Tekne creations as if they were extensions of its will.
In order to power it a suitable human soul must be entombed inside of it.
Once it is active all births are stillbirths and all living things can feel it’s presence on the horizon
It does not know what it is and seeks to know
“Tell me, what do you see? WHAT AM I”
Sculpted in Zbrush, Retopoed and UV in Maya, Textured in Substance Painter
Heavy inspirations were Beksinski and HR Giger - The N0-G0D, Mog Pharau - 3D model by Gabrieltim3D (@qaztimlim)
Started working on the environment where you would find the alien sarcophagus, The Golden Room, the central nexus of the once living ark of obscenities
Going to make some decals and props to fill out the environment, and re work the center pedestal so that it is hovering in the center of the room above a huge dark pit.
Also going to make some proper entrances/exits to the room and some pathways leading up to the pedestal.
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progress
another update
Very Happy
Working on the UVs and retopology now
link to artstaion post in case anyone is interested https://www.artstation.com/artwork/Po220r
Inchoroi from the Second Apocalypse book series
The No_God from the Second Apocalypse series
The N0-G0D, Mog Pharau - 3D model by Gabrieltim3D (@qaztimlim)
https://skfb.ly/ozTT9reworking Roughness and SSS, also added some fleshy tendrils covering areas of the models
testing different lights inside of unreal
Final Images for now, will probably go back and improve parts of it once I start getting pieces of the environment done
Started working on the environment where you would find the alien sarcophagus, The Golden Room, the central nexus of the once living ark of obscenities
Test Textures and lights inside of Unreal Engine 5
Testing different angles. FoV and lights.
Going to make some decals and props to fill out the environment, and re work the center pedestal so that it is hovering in the center of the room above a huge dark pit.
Also going to make some proper entrances/exits to the room and some pathways leading up to the pedestal.
Test Flythrough
Flying parasitic creature that will be in the environment