Hello Everyone!
So I'm making this post to start documenting my progress and growth as an artist while getting feedback from the poly count community on my artwork so that I can continue to develop my skill set. Currently I'm working on fleshing out my portfolio so this will serve as a good motivator to keep at it and push myself! I will post Wips, finished renders, breakdowns, studies, and occasionally some good looking 3D assets. So I encourage criticism, tips & tricks, and pictures of your doggos and / or puppers.
More images and stuff to follow!
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Also started looking into better foliage practices and hope to implement that into the next milestone! But current process and experimentation with tree models, which I hope to use to quickly generate a dense background.
Original concept by Fernando Correa, website -> [ Link ]
It was a pretty nice break from things and a fun piece overall!
As for those metal bits, I see now they get lost so will increase the size of them. But here is the current image that went pretty late last night tweaking lol
- Edit -
holy guacamole, this is front page
Working on some tank designs by James McDonald. Was able to knock this first tank out today, going to get to the rest in the coming week
More renders can be found on my portfolio! Link in the footer.
Looking at it now, probably go back through and add more color variation to the model. Would love some C&C!
Been a while between updates but currently I am not digging the direction this is going. Lots of silly errors and texturing isn't coherent. Going to be scrapping the textures and reworking some parts of the models.
https://www.artstation.com/artwork/0Xw23K
C&C always welcomed!
Well I'm back at it! Still have some smaller props and assets to finish up. Also got to add a small fire!
Basically I have gone back through and begun to clean up or redo some of the temp materials. Updated the wood, smaller props, and chest. Still need to replace the proxy brick material and adjust the windows and replace the picture frame material. The wood material gets a little lost so will bump up that saturation and AO.
As always, I'm open to C&C!
Calling this one done!
You can find more renders over on my ArtStation!
https://www.artstation.com/artwork/28mnKA
Link to more materials -> Mayterials 2021
Well it has been some time since my last post. Figured I would throw this one out there for some feedback and critiques! I still have a little more to go with two more campfire like props and finalizing the lighting.