I tried baking Vector Displacement maps from both Mudbox 2018.1 and Zbrush 4r8p2, but nothing seems to work. How do I bake a Vector Displacement map that will work correctly in Toolbag 3?
Basically, it's a mesh and vector displacement map that you can load into Toolbag, which will tell you which settings you need to use when baking in zBrush.
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Basically, it's a mesh and vector displacement map that you can load into Toolbag, which will tell you which settings you need to use when baking in zBrush.