current:
heyo guys been a while since I posted a project here,
I'm trying to make a... "futurized" version of the
Egyptian Hakim rifle, so naturally it's a coil gun DMR thing(hence why it doesn't have a bolt loader)
If you see something wrong with it, don't hesitate to post about it, thanks.
Replies
Changelog
Added a charging handle(that's the correct term, not "bolt carrier"), I don't know what I was thinking when I said that "coil guns dont have bolt carriers!!1"
Did a bit of research on Coil guns, they actually don't need gas tubes, so I converted the gas tube to a... "heat compensation/bullet acceleration apparatus"
Blocked in a scope
and I forgot to add a trigger
Changelog
Made the scope, damn thing now makes the rest of the model look like shit
Added a "charging power port" thing
Changed the text, thinking of changing the name of the rifle entirely
Detailed the "heat sink" to make it more obvious that it was a heat sink
Changelog
Changed the stock
Added coils to the barrel on the front to hammer home that this is a coil gun
Removed the "حكيم" bit, as it felt a bit tacky
Softened up all the bevels
Added a "power switch"
Added a "battery"
Shortened the clip to make it look more inline with the Original Hakim rifle
Okay, I'm pretty confident on the Highpoly, think I'm gonna low polinize(?)/UV map it and get texturing!
Bake came out perfectly
I made a really simple texture to define a bit of material definition and later I'll get into the even more fun bits!
....
eh
feeling lazy, here's another render
but now, I'm giving it another go.