Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
andrewmelfi
Home
›
3D Art Showcase & Critiques
Gir's Toolbag 3 shaders, scripts n stuff!
1
2
3
Replies
Offline /
Send Message
Nhdeitmers
May 2021
Ha, my apologies! I just figured out the ramp input.
You rock!
Is there by any chance a way to combine the cell shading with a standard blinn? I realize I had it on in the first renders, and I quite like it
Is this shader only meant for renders? I was hoping to use it in the viewer, but I can't seem to export it.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
radiancef0rge
ngon master
May 2021
custom shaders are not supported in viewer
0
·
Share on Facebook
Share on Twitter
1
2
3
Sign In
or
Register
to comment.
Replies
Is there by any chance a way to combine the cell shading with a standard blinn? I realize I had it on in the first renders, and I quite like it
Is this shader only meant for renders? I was hoping to use it in the viewer, but I can't seem to export it.