Use this line of code as said in the documentation : source "AMTools/ADNModelerTools05.mel";
https://gumroad.com/l/adntools
The tool now works on Maya 2016,2016.5,2017,2016LT and 2017LT on Windows only.Mac support is under the works.
The
goal of this tool is to make everyone's workflow in Maya easier,whether
your a student,freelancer,teacher or a studio searching for tools to
improve it's pipeline.
The license price varies between a Standard License and a Studio License,which comes in three different packs : 2-9 licenses,9-19 licenses and 19-40 licenses.
There is also a University License,which grants you access to 75 licenses for all your students.
Both Studio and University license owners need to contact me once they've bought the tool in order for me to give their artists/students access to individual licenses.
https://www.youtube.com/watch?v=tkPUJfy99pc
The idea behind this package is to give you
a library of tools that is constantly evolving and every single update,
no matter how major it might be,is always going to be free for anyone
who purchased the product.
Replies
"StartShapeShifter.mel line 98: The destination attribute '.fraction' cannot be found."
I get that running it on even a simple cube with no history.
Boolean Panel creates a duplicate if only one object is selected before giving an error.
Will be solving things a bit slowly to not make a mistake,so excuse me if i reply a bit lately
throttlekitty Thanks for the reports,will be looking into that today.Lots of small things to fix here and there,now i only need to fix everything ^^
Only issue I had was setting up hotkeys, or buttons. Edit: addressed
I'm currently working on a new UI for AMT,should probably be released along with an update for Quick Pipe in the coming days.
Despite being free i noticed that many Quick Pipe users also bought ShapeShifter,so thanks a lot !
There's also a dozens of new profiles that will be integrated,some fixes here and there for both QP and AMT,etc...
Right after that will start working on MAC support
Will be making a proper interface for all these tools,too.
If anyone has a suggestion for a tool to be added to hesitate to tell me,btw
On a side note,i wanted to say something : both of my tools AMT and Quick Pipe were shared on a certain warez website.I really don't mind that as long as you can't afford or don't have a credit card to buy these tools (i've been in that situation for years) but please keep in mind that these tools are the only way for me to pay my school and sharing it for free has already started to impact sales at a horrible rate.No sales for me = no school and i can't make a student loan because they suck like hell here in Africa.
If you like what i do and think it is worth the price please do buy the tools.
So now i will try to fit in my pipeline, and if not work probably i will do some coding. Is python, right?
About the warez, i saw it in some places. Unfortunately this will happen with everything but one thing which could be a plus is your conduct about maintenece. (looks awsome until here. very quick responses.)
About the price. It's just US$8 for the Quick Pipe and i will get the ADN Modeler Tools for free?
I don't know when the MAC version will be available tbh,i'm trying to borrow a MAC computer from a friend and throughout test the tools on it,so when i see that it is bug-free like on Windows i'll update everyone on it
The script is made in MEL scripting,btw.
Yeah the price of Quick Pipe is 8$,and AMT is 5$.If you buy Quick Pipe you get AMT for free,tho i would recommand buying both,mainly to support the dev
It says the destination attribute ".fraction' cant be found at line 98. And the bevel segments attribute is missing.
Sent you a PM,btw
I didn't test Quick pipe yet, but until now ADN tools work fine on mac
There was a great little utility script called GetBent a few years ago that really streamlined the bend deformer process for creating radial geometry from flat hard-surface panels. I don't think he's really supporting it anymore and as far as I can tell it doesn't work in Maya 2016/17, so I would totally toss you another five bucks for something similar.
New update is available ! check out your emails
https://www.youtube.com/watch?v=cbFqk3pMrGQ
This new update adds three new scripts to the list and improves ShapeShifter to make the workflow a LOT faster !
- Smart Lines is the biggest addition in this update.It allows you to twist a set of faces in a matter of seconds !
- Hard Edges and Ngons both have their own scripts now to be selected ! They will be improved in the future,too.
- ShapeShifter now has realtime parameters just like Quick Pipe !
- Most bugs detected in SS were fixed,the others still need a few more testing before getting released,but i'm working on it !
The update is free for all AMT owners right now,and for those of you interested in buying the tool keep in mind that buying Quick Pipe gives you AMT for free,this offer will expire on the 25th of this month ! The price of both Quick Pipe and AMT will be moved from 8$ for Quick Pipe to 10$,and from 5$ for AMT to 8$.This price increase might seem small but will be enough for me to afford working even more on updating them and working on my next big tool which everyone single Maya user no matter what his background is will absolutely love !
The price increase is not going to affect anyone who already owns the tools.
Thank you !
A quick screenshot to show you guys what the new script does to your geo !
http://image.noelshack.com/fichiers/2016/33/1471402186-smartlines.png
What are your default settings for your units since the support edge is limited to 50 for large object it s an issue.
I am currently using meters.
Thanks for the update keep the good work
Will make a radical fix on this one in a few hours,i know exactly why it is messing with me and i'll show it the way.
Regarding the units limitation,will also cap everything to 10k.RADICAL i tell you.
You can also vary the weights if that's what you're into.
https://www.youtube.com/watch?v=28O7BAFqBVY
Also,quick preview of the new UI.Nothing fancy,wanted to keep it simple ^^ you will be able to know what each command does by control-clicking it,which opens a nice window with clever explanations,etc...
It works on any Maya version (from 2016 to 2017) so far,AFAIK.
Btw,j'adore ton travail !
Just change a color of «S» because most of us will read white text first
Also UI is clean but unreadable right now — alignment and icons needed.
Here's a fast shitty quality aligned version:
Notice how much eye movement needed for right part of the menu.
My project currently using meters only, we're working on high scale things.
Currently ShapeShifter does not work on large objects. Any fix?
Using 2016 Pack 2
Balcaceres Mind elaborating a bit on what you mean by "doesn't work" ? The whole plugin doesn't work (if so,a detailed report would really help) or are you having a hard time moving the attribute values beyond 50 (which is the cap in version 0.30,but will be changed in next version) ?
When the cube is say 100x100 Meters (M) you apply the ShapeShifter and you can absolutely barely see the Bevels, or changes, and anything you do is extremely small.
Perhaps like you say its right, beyond 50 needs to be there, but could also be a fix that regardless of size, it behaves normally on any object regardless of size.
my 2 cents.
If you are fixing beyond 50 - do you have a timeline for a quick fix? As this is honestly a great script for our project.
Thanks Fansub!
You're not the only foreign guy here my friend!