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I just finished a this wierd little creature:
If you want to take a closer look in marmoset, feel free to check out https://www.artstation.com/artwork/nDnRE
I wanted to share this project with all of you called O24U.
Which is a 1v1 level that I made in Unreal Editor, and I would love some C&C on it.
Level video and more high res renders over at https://www.artstation.com/artwork/4EDAY
Friendly greetings,
Jens Patteeuw
Forum thread: http://polycount.com/discussion/175079/ak-74-blackknight-weaponary#latest
or for the higres images with compositing
Artstation: https://www.artstation.com/artwork/ZOLlG
http://polycount.com/discussion/comment/2475912#Comment_2475912
Working on a remake of the Fallout 3 Alien Blaster, thread here: http://polycount.com/discussion/175083/fallout-3-alien-blaster/p1
(Oversized Image replaced with new image)
This first piece is a diorama I did for Dark Tonic and the game, Legends of the Brawl. I am creating some cool lab equipment for use in the Tesla level of the game. There are more pieces to come and I will post them soon.
**Tesla character model created by other great artist working on the project, but everything else was done by myself.**
We are always looking for motivated, talented, people who would like to be part of the project. For more info, go here
http://http//polycount.com/discussion/174806/rev-share-pc-console-4-player-co-op-action
https://www.artstation.com/artist/shivers70
need feedback and also my first post on polycount
More on Artstation
Thread
Finished this guy. Saint of Killers from Preacher.
More WIPs over here: http://polycount.com/discussion/164017/pirate-frog-merchant#latest
(After doing the render realised that the height position/range settings (Substance Painter) of the steel layers was causing the bevels around the bolts, already fxed.)
Well, I posted earlier in the week about Channel Packing being almost done for Lazy Save in Photoshop and I'm happy to announce that it's released out into the wild!
https://www.youtube.com/watch?v=dDEjldY4GZA
here's a vid showing how it actually gets done with the extension.
You can grab it on gumroad and also find more info about it in my PC thread (I'd love to have feedback on this feature so if you Channel Pack a lot and have PS, give it a whirl and get at me )
http://polycount.com/discussion/171661/photoshop-extension-lazy-save#latest
More HERE
http://polycount.com/discussion/173647/ue4-medieval-courtyard-the-witcher-3-fan-art
Here's a gallery with a few more pictures: http://imgur.com/a/CT8cj
More on all that later !
More images in my Grom Hellscream thread:
http://polycount.com/discussion/173186/grommash-hellscream-wip-zbrush-hand-painted
Thread: http://polycount.com/discussion/174859/aiden-handpainted-character-feedback#latest
ArtStation link
http://polycount.com/discussion/comment/2475912#Comment_2475912
an update from me on this. an untextered render:
textured renders + wireframes + more WIP here:
http://polycount.com/discussion/172776/georges-st-pierre-a-likeness#latest
I did some tiling scanned material test this weekend.
hq: https://www.artstation.com/artwork/OgyE8
Original Illustration by Huy Dinh
http://weearts.tumblr.com/
All done on my project except for critiques. Send them here: http://polycount.com/discussion/156125/warhammer-40-000-warzone#latest
(oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/oj/cvss9qz1dsu3.jpg)
more high quality images: https://www.artstation.com/artwork/EZVdv
https://youtu.be/-vp415QM-Ds
Got more pics over at my thread, check it out if you want
http://polycount.com/discussion/175154/tim-burton-batmobile-fan-art#latest
Dota Warhammer set, pelase vote on the workshop.
Concept: Christian Schob
Highpoly: Rodion Vlasov
for more renders, wires, etc check out https://www.artstation.com/artwork/A69OV
More screens - https://www.artstation.com/artwork/8Pl2x
WIP - http://polycount.com/discussion/173647/ue4-medieval-courtyard-the-witcher-3-fan-art
http://polycount.com/discussion/comment/2475912#Comment_2475912
Last time I was warned about too many links,thanx for the heads up! I hope this one is ok...
Link to the whole project thread here.. http://polycount.com/discussion/175173/low-poly-luminaris-starship#latest
Trying to make one image [not one model or material test - an image] and it is not easy for me now even with all those nice tools our there
comments, crits, suggestions & a high quality turntable, plus lots of images at the thread --> http://polycount.com/discussion/174371/spec-ops-helmet-detail-study#latest