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Replies
https://www.youtube.com/watch?v=AaU1COvoxLk&feature=youtu.be
http://polycount.com/discussion/164102/kylo-ren-lightsaber#latest
https://www.cgtrader.com/Iggy-design
http://www.turbosquid.com/Search/Index.cfm?FuseAction=SEOTokenizeSearchURL&stgURlFragment=Artists/Pukey82
Really hope you like it,HUGE thanx for all the support so far!
Igor
I will just drop a really small asset here.
I have a folder full of pictures of doors and this one just seemed really neat. Modeled the door in Modo and sculpted the lion head for the knocker in Zbrush
You can see more of my work at https://www.artstation.com/artist/stephanie
or in this polycount thread http://polycount.com/discussion/99706/stephanies-game-props#latest
I'll post more updates on this soon
Finished my first portfolio piece.
4072 tris, 2048 texture for sword, 512 for the knot.
Crits more than welcome.
Was made to test MODO and the soft edges shader workflow, with not actual highpoly.
available for work
I like the way it looks so far. Waiting to see more!!!
Full res: http://i.imgur.com/7ty2mZJ.jpg
Just a few clay renders from the base structure, gonna finish this 100% and then I will jump on to filling it with TONS of small props.(Will probably get references from ghibli movies as this reminds me SO much of Spirited Away)
Design by Sara Partington.
Focusing on a one screen, defense building kind of game... with some rogue-like mechanics added for fun
Hey everyone i just finished this alien insect
Inside Unity.
Inspired by Mother Brain from Metroid.
Artstation + Marmoset viewer
need to adjust some features still!
more here
https://www.artstation.com/artwork/v9Ln6