Hi guys, I am looking for some feedback on my current portfolio. I am mainly focusing on level design and narrative but would love some pointers for general games design. Thanks!!
The general mood here is that you should not use Wix as a site to host your portfolio. It is often over bloated with features that are not needed that make it slow. For a good free alternative try Artstation.
Artstation is great for any type of game development portfolio and has a great community. I personally use Dunked for my main portfolio and use Artstation as a separate source for my content.
Its free and fast with a small modest logo of the company on the corner. Downside it doesn't have many features, but since its for a portfolio it has enough to make a proper site to display your work.
Wix is slow but it has clearly the most freedom from all builders i tried and that were many. Still id likely recommend carbonmade as it always looks good no matter how hard you mess up
Do you want to do level design or environment art ? those are very different things. Environment art is making an environment with 3d assets and everything, this is art. Level design is leading the player and making blockouts and a part of game design, no art, 'no' 3d modeling.
The content is good for a game student that started his education / to become accepted at a school. It is nice that you can make things work, but it dosnt look good.
If you want to do environment art, then you should model some things in 3d programs and show them here. Important is that you model a lot, watch a lot of tutorials and model real things with a real reference. If you want to do level design, then get your CSGO and unreal tournament mapmaking running and build levels and test with their props, and learn those game engines. Still there are not many leveldesign jobs but anything is possible.
@Shrike I totally agree with you, carbonmade is simple and always looks good. I personally use carbonmade too, but I think squarespace works very good as well.
Your portfolio function doesn't work well to me, especially the home page. When I click the tnumbnail of the portfolio section, nothing shows up. I expect I could see bigger screen shots of your environment. And I could not tell it is a level designer portfolio or not, it looks more like an environment artist's portfolio since your folio doesn't include some game design, environment blockouts, your concepts etc.
Yeah, Artstation has a wonderful community. I find it a great place to look for concept artists (from a 3D Artist perspective) as I have asked permission to use artwork of theirs, in which they've been more than happy.
On the discussion of creating a portfolio website, would you guys think creating something as simple as Carbonmade, or use a free version of say Wordpress (despite the ad at the bottom) and customise a decent website with a blog etc.
@Beard3D Bandit Personally I would advise making your portfolio yourself because there is so much flexibility possible with the website and you can have your own URL. I think I pay £6 a year for hosting and £6 a year for my domain name.
ARTBYCHIEN Thanks for the feedback. What exactly is happening when you click the portfolio thumbnail? And Thanks I will put up my level maps and concepts as well as blueprints I have used. Wasn't sure whether to show these or not but thanks I will now
Replies
https://www.artstation.com/
Thanks again.
http://dunked.com/
Its free and fast with a small modest logo of the company on the corner. Downside it doesn't have many features, but since its for a portfolio it has enough to make a proper site to display your work.
Still id likely recommend carbonmade as it always looks good no matter how hard you mess up
Do you want to do level design or environment art ? those are very different things. Environment art is making an environment with 3d assets and everything, this is art. Level design is leading the player and making blockouts and a part of game design, no art, 'no' 3d modeling.
The content is good for a game student that started his education / to become accepted at a school. It is nice that you can make things work, but it dosnt look good.
If you want to do environment art, then you should model some things in 3d programs and show them here. Important is that you model a
lot, watch a lot of tutorials and model real things with a real reference. If you want to do level design, then get your CSGO and unreal tournament mapmaking running and build levels and test with their props, and learn those game engines. Still there are not many leveldesign jobs but anything is possible.
11868.hosts.ma-cloud.nl
Your portfolio function doesn't work well to me, especially the home page. When I click the tnumbnail of the portfolio section, nothing shows up. I expect I could see bigger screen shots of your environment. And I could not tell it is a level designer portfolio or not, it looks more like an environment artist's portfolio since your folio doesn't include some game design, environment blockouts, your concepts etc.
On the discussion of creating a portfolio website, would you guys think creating something as simple as Carbonmade, or use a free version of say Wordpress (despite the ad at the bottom) and customise a decent website with a blog etc.
What's your take on that?
Peace,
Beardy x
Personally I would advise making your portfolio yourself because there is so much flexibility possible with the website and you can have your own URL. I think I pay £6 a year for hosting and £6 a year for my domain name.
Yeah! That's basically what I thought Thanks for the quick reply