Pull My Tongue found it's way onto the TouchArcade front page this morning! I especially liked this part below
"I've got to say that the polish, art style, and interesting tongue-stretching mechanic is a really impressive effort coming from just one guy. It'd be impressive coming from a team of fifty."
Thanks I knew some basic c++ programming but when I started this it was probably 5-6 years since I last wrote a single line of code. I had to start over from the basics, I have learnt a lot from just working with coders as an artist though
Thanks Roboy Oh, I don't know how many lines it ended up being, 10 000 - 20 000 maybe? No idea really but a lot probably with menus and everything. No I didn't really follow any specific tutorial but I have googled and looked up a whole bunch of things along the way. There is a whole lot out there from the Unity community and I haven't really bumped into a generic problem someone hasn't written anything about yet.
I can't do anything but congratullate you for your work man, this is amazing! You did at least 3 people work (code, art and game design) and it looks gorgeous! I'm very impress! I think you have done a really good game. Its insane you did the code, the design and the art (from the concept to the rigs, going trough trailer etc...)
"I believe it’s time for someone to step up to the plate and have us all fall in love with another cute, green creature, and Pull My Tongue has certainly done the job"
Pull My Tongue got into top #10 in the US and UK App Store! It is also ranked top 25 in over 40 countries including Australia, Germany, Spain, Italy, Sweden, Russia and a bunch more
It has gotten a few bad reviews because of a crash bug I have on non-metal Retina devices but I have a update awaiting review that fixes that. So most of those pesky one stars should go away when that hits.
Downloaded it the other day, and it's so much fun! Really cute, and really well thought out. This is definitely a new phone game staple for me. My wife loves it too. The levels get pretty difficult, and the medals add an interesting twist.
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Pull My Tongue will launch on the AppStore on Februari 4th, hope you will like it folks !
https://www.youtube.com/watch?v=aBmIrWH033M
Pull My Tongue found it's way onto the TouchArcade front page this morning! I especially liked this part below
"I've got to say that the polish, art style, and interesting tongue-stretching mechanic is a really impressive effort coming from just one guy. It'd be impressive coming from a team of fifty."
I knew some basic c++ programming but when I started this it was probably 5-6 years since I last wrote a single line of code. I had to start over from the basics, I have learnt a lot from just working with coders as an artist though
can't wait to give it a whirl when it's out
how many lines of code have you written so far? also did you follow any tutorials during the making of this?
Oh, I don't know how many lines it ended up being, 10 000 - 20 000 maybe? No idea really but a lot probably with menus and everything.
No I didn't really follow any specific tutorial but I have googled and looked up a whole bunch of things along the way. There is a whole lot out there from the Unity community and I haven't really bumped into a generic problem someone hasn't written anything about yet.
Looks quite chill and happy huh, and you haven't even seen how happy I look
congrats man and I look forward to your next title
"I believe it’s time for someone to step up to the plate and have us all fall in love with another cute, green creature, and Pull My Tongue has certainly done the job"
It has gotten a few bad reviews because of a crash bug I have on non-metal Retina devices but I have a update awaiting review that fixes that. So most of those pesky one stars should go away when that hits.
My wife loves it too. The levels get pretty difficult, and the medals add an interesting twist.
https://www.youtube.com/watch?v=bWE_-M1xJ5E