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Weekly Substance Challenge - Week 1

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polycounter lvl 8
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Tejay polycounter lvl 8
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Hey everyone. Recently I've been trying to up my game on substance designer, like many of you. After working with someone else proved most helpful, I decided what better way to expand on that than create one of the many loved challenge threads.

How it works
  • Each week I will be posting a new texture for us to make.
  • You are free to approach it from any way you would like.
  • Deadlines aren't enforced. Just encouraged, but feel free to do any you have miss.

Guidelines

  • Rookies to pros, all are welcome to join in.
  • Please critique when possible, this is for learning.
  • Ask questions. If you are struggling you can ask for help.
  • Posting WIP's is encouraged. It's always good to see peoples process and development .
  • Use of height/displacement maps are welcome.
  • Display the textures in any real time engine. (Marmoset, UE4, Cryengine, Unity, etc.)
  • Procedural only, no importing masks, diffuse or normals. It's rough at first but the best way to learn.
  • If you display your nodes please make them close enough to read.
  • Sharing of substance files is most welcome. It's a great resource to learn from. (please list your version for ease of use)
  • If you are game, go further and use parameters to create alterable textures.

If you feel anything should be modified or added to these guidelines, please let me know.

There is a skype group, PM me if you'd like to join!



Resources
http://wiki.polycount.com/wiki/Substance_Designer
http://wiki.polycount.com/wiki/PBR
https://www.youtube.com/channel/UC-toy9WMImypmLAiU9h_SzQ



Week 1- Concrete tiles
A nice easy one for beginners but plenty of places to take it for more advanced.
Reference 1

Reference 2

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