By the completion of this game I think I'll have 100+ comments on this thread! This stuff just gets better and better!
This is amazing, I just want to see more. You guys are killing it.
Completed Bazooka with Shell.
After a ridiculous 24 hours awake I've uploaded our Git repository with movement, river currents, megascans, light, medium, and heavy rain, wind mists VFX, and cleaned up code. We've also purchased a server on Amazon and got networking running on that. Feels nice to have the project coming along guys. The plan for the rest of the month includes incorporating the following systems into the game. They will then be refined as we test our gameplay.
01. Advancement Movement Mechanics02. Bird Life03. Spawning04. Inventory system05. Building system
Began work on our animal AI. You can see how the rats in our game will scatter when approached.
The Fog of War system now dynamically updates maps: This means you can open the map, walk around in the world, and the map will automatically show the areas you discover. Furthermore, the map now shows objects of interest, such as allies (green balls), and your own position (yellow ball).
Justin Wagner said:
@ Maximum-Dev: I mean no disrespect. You guys are making great progress and I fully understand that programming is a huge part of the game as well. I have been following this thread from the beginning and I am very fond of the art that you have previously posted. I just wanted to make sure there isn't any awesome art pieces that you are hiding from us. Keep up the good work and congrats for making such a nice looking game!