Can someone recommend a resource for an artist learning C#? I have a hacky working knowledge of C# from working with unity but I would like to find a good resource for actually understanding how things are supposed to work structurally. I often find larger concepts are glossed over and it is easy for me to get lost.
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They throw you into the deep straight away, to get you comfortable with writing code. You will feel lost, but watch it, it will get clear in second part of 1 DVD, where they start explaining from scratch. There are very good homework tasks there.
And it's handled by Buzz itself, in the best days of 3Dbuzz.
Its pretty good at getting a start on the basic parts of the language. Pretty sure it doesn't get into some of the meatier and cooler parts of c# though.
Mantragora, does anyone Still support or even use XNA these days?
Got much help from Mario [PB]Snoelk
I would suggest pluralsight they have many good videos on it.
Also codeproject have good articles and code examples.
Other than that, what has helped me is having a specific goal of what I would like to create, then go about learning how to solve it instead of the other way around.
On Windows 7 there shouldn't be any problems. When it came out, XNA was still alive. I don't know how it will work on Windows 8.
He wants to learn C#. I don't know any better course for this language than XNA 101. They teach by making games. You don't have there sugar UI like in Unity, so they throw quite a lot of theory.
And it's a lot better than Pluralsight.