Here is a space suit that's part of a personal project I'm working on. It's an art book regarding space exploration. To see the whole book in it's WIP form head over to this site.
Yeah I'm finally done with Jinx, sure will pose her with a gun and a kickass pose but that might take a while so that's it for now
Hope you guys like it and if you want to see other render crits-comment or insult me you can do it on my thread
About 1/3 is kitbashed. I layout out the initial form with kit pieces then wrap forms around and fill holes.
it takes a while ...a little here and there when I have time. the hardest part is keeping the design language similar. At the moment I am trying to reduce detail.
Yeah I'm finally done with Jinx, sure will pose her with a gun and a kickass pose but that might take a while so that's it for now
Hope you guys like it and if you want to see other render crits-comment or insult me you can do it on my thread
Hi everyone, many of you have seen my project http://www.polycount.com/forum/showthread.php?t=122853 and have left amazing critiques.
It's been a tremendous learning experience and a lot of fun but now I feel it has reached a stopping point. I am quite happy with how it turned out.
There is a lot of things I would have done differently where I to start over but one must stop at some point.
Thank you all for your amazing and encouraging feedback
[vv]91905881[/vv]
I am looking into packaging everything up and offering it for download but I don't know what I'd have to upload for a UE4 version. As soon as I figure it out I'll post it.
I just finished the Needler based on the one found in Halo 4, by 343 industries. More shots at www.rubencuerda.wordpress.com Any comments or criticism will be appreciated.
@ysalex - Love that deer. What was your approach to the short fur texturing? @Nomad - that's a crazy amount of work, nice job. Feeling that camera movement!
Hello !
Im working on Tyrion right now. I think sculpting work is done. Now it's time for retopo...
btw. It's first sculpt which I was foing for more than 15min so I'm quite happy
I just finished the Needler based on the one found in Halo 4, by 343 industries. Video and more shots in www.rubencuerda.wordpress.com Any comments or criticism will be appreciated.
Replies
He is the host of the magic games.
Still got some things to fix, before I pose him.
check sme references, the base shape of a shoe or foot is not a smoothed rectangle
Jesus ...
I love Unreals Penis Based Rendering.
wippin this for erik the cavalier :thumbup:
Hope you guys like it and if you want to see other render crits-comment or insult me you can do it on my thread
I am working now model of imperial knight. hi poly almost ready)
sorry couldn't help myself
kit-bashing a robotic chopper ::
About 1/3 is kitbashed. I layout out the initial form with kit pieces then wrap forms around and fill holes.
it takes a while ...a little here and there when I have time. the hardest part is keeping the design language similar. At the moment I am trying to reduce detail.
That's a lovely done lady there. Nice work mate
really simple actually
It's been a tremendous learning experience and a lot of fun but now I feel it has reached a stopping point. I am quite happy with how it turned out.
There is a lot of things I would have done differently where I to start over but one must stop at some point.
Thank you all for your amazing and encouraging feedback
[vv]91905881[/vv]
I am looking into packaging everything up and offering it for download but I don't know what I'd have to upload for a UE4 version. As soon as I figure it out I'll post it.
Thank you all and see you next project
The knight character is inspired by a concept piece by Bruno Gauthier Leblanc and is render in real time in UDK. Hope you people like it
Texture size: 2048*2048 Tri Count: 28,345
Vimeo Video Here
Any comments welcome.
Spiderman wip. Really struggling with net pattern. Bad unwrap bites in the end.
Have to redesign the lower legs, and generally add more detail everywhere since the concepts were a bit sparse, but overall happy with the progress.
High Poly(as requested a few posts below)
Low Poly(5kTrys)
[ame="http://www.youtube.com/watch?v=cBVw90Ea0ec"]Needler (from Halo 4) Turntable - Ruben Cuerda - YouTube[/ame]
Thanks for watching!
also see my thread on this project.
http://www.polycount.com/forum/showthread.php?t=133483
@Nomad - that's a crazy amount of work, nice job. Feeling that camera movement!
I'm done with that, tried that mumbo-jumbo with PBR materials.
Im working on Tyrion right now. I think sculpting work is done. Now it's time for retopo...
btw. It's first sculpt which I was foing for more than 15min so I'm quite happy
More shots https://imgur.com/a/45OAm
You should post the high poly.
Love the work all samurai lol awesome.