I have no idea what the problem is, but it may have to do with the rigging,maybe just have it rigged to the weapon alone. Another thing that may be the problem is that you have 100% weights for each skeleton.
I tried weight option but When it is 0.045 it doesnt affect and when it is 0.054 it changes rocks position there is no middle so I ask you how can I make swing but not position change.???? Thx
Now that I am waiting for Faceless void staff's promo now I moved on to a juggernaut sword. But I have a problem while I testing it ingame I realized an error the sword is mirrored but first side masks working fine but the other side's mask are not working correctly do any of you guys know how to fix this? thx
I tried weight option but When it is 0.045 it doesnt affect and when it is 0.054 it changes rocks position there is no middle so I ask you how can I make swing but not position change.???? Thx
Do you have ALL the bones in the rocks rig? They don't need weights, they just need to be present.
I've had this issue in TF2. You need the full chain of bones: belt, spine, arm, weapon.
If you just have belt and weapon bones, then it loses cordinates on it's way from belt to weapon and gets 'lost'.
I done the promo for my jug sword but I am waiting for my bank information problem so I started to make a pipe of insight for centaur than I thouht why shouldnt I make it a completely old man. I need feedback on this. Thx
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[NB]Mohsen: I am glad you liked it.
Do you have ALL the bones in the rocks rig? They don't need weights, they just need to be present.
I've had this issue in TF2. You need the full chain of bones: belt, spine, arm, weapon.
If you just have belt and weapon bones, then it loses cordinates on it's way from belt to weapon and gets 'lost'.